Remove C++ dialect & std lib selection from Xcode templates

This commit is contained in:
Marco Antognini 2018-03-12 07:32:51 +01:00 committed by Lukas Dürrenberger
parent 949e7aecae
commit fc02cf004a
2 changed files with 18 additions and 80 deletions

View file

@ -27,7 +27,6 @@ Features
* You can choose between command line tool or bundle application, the latter will contains all
SFML dependencies so you can run your app on another computer without manually installing SFML.
* You can choose between using SFML libraries as dylibs or frameworks.
* You can choose your compiler and C++ standard library / dialect.
* You can choose with SFML module you want to use into your project.
* You automatically get a basic example to test SFML right away.
@ -38,13 +37,10 @@ Prerequisites
Before installing the template, make sure you have installed:
- Xcode 4 or greater, up to date
- the Command Line Tools
- SFML 2, either as frameworks or dylibs
- Xcode 4 or greater, up to date;
- the Command Line Tools;
- SFML 2, either as frameworks or dylibs, as described in the official tutorials.
There is one constraint on the installation of SFML: the frameworks needs to be installed in
/Library/Frameworks and the dylibs into /usr/local/lib. You don't need both but make sure they are
in the correct folder.
You should also be familiar with Xcode. If needed checkout this document:
http://developer.apple.com/library/ios/#documentation/ToolsLanguages/Conceptual/Xcode4UserGuide/000-About_Xcode/about.html
@ -144,10 +140,10 @@ FAQ
* I get strange linker error about std::string and other STL types. What should I do?
This probably means you're compiling your project against a different implementation of the STL
than SFML. When you created the project, you might have chosen the wrong C++ compiler & standard
library. You can update your project's build settings; more specifically the Compiler for
C/C++/Objective-C, the C++ language Dialect and the C++ Standard Library. You can find more
information in the getting started tutorial for Mac OS X on the official web site.
This probably means you're compiling your project against a different
implementation of the STL than the one used by SFML. You can update your
project build settings to match the settings used to compile SFML; more
specifically the Compiler for C/C++/Objective-C, the C++ language Dialect
and the C++ Standard Library.