diff --git a/tools/xcode/templates/SFML/SFML Compiler.xctemplate/TemplateInfo.plist.in b/tools/xcode/templates/SFML/SFML Compiler.xctemplate/TemplateInfo.plist.in
index 30b6a10c..b0e9acff 100644
--- a/tools/xcode/templates/SFML/SFML Compiler.xctemplate/TemplateInfo.plist.in	
+++ b/tools/xcode/templates/SFML/SFML Compiler.xctemplate/TemplateInfo.plist.in	
@@ -44,74 +44,6 @@ subject to the following restrictions:
         <key>Kind</key>
         <string>Xcode.Xcode3.ProjectTemplateUnitKind</string>
 
-        <!--
-             OPTIONS
-         -->
-        <key>Options</key>
-        <array>
-            <dict>
-                <key>Identifier</key>
-                <string>compilerSettingsType</string>
-
-                <key>Name</key>
-                <string>[ADVANCED] C++ Compiler and Standard Library</string>
-
-                <key>Description</key>
-                <string>If you don't know what is it about, use the default value. Note that you'll need a version of SFML compiled with Clang and libc++ to use C++11!</string>
-
-                <key>Default</key>
-                <string>C++11 with Clang and libc++</string>
-
-                <key>NotPersisted</key>
-                <true />
-
-                <key>Type</key>
-                <string>popup</string>
-
-                <key>Units</key>
-                <dict>
-                    <!-- Use Clang and libstdc++ -->
-                    <key>C++98 with Clang and libstdc++</key>
-                    <dict>
-                        <key>Project</key>
-                        <dict>
-                            <key>SharedSettings</key>
-                            <dict>
-                                <key>GCC_VERSION</key>
-                                <string>com.apple.compilers.llvm.clang.1_0</string>
-
-                                <key>CLANG_CXX_LANGUAGE_STANDARD</key>
-                                <string>c++98</string>
-
-                                <key>CLANG_CXX_LIBRARY</key>
-                                <string>libstdc++</string>
-                            </dict>
-                        </dict>
-                    </dict>
-
-                    <!-- Use Clang and libc++ -->
-                    <key>C++11 with Clang and libc++</key>
-                    <dict>
-                        <key>Project</key>
-                        <dict>
-                            <key>SharedSettings</key>
-                            <dict>
-                                <key>GCC_VERSION</key>
-                                <string>com.apple.compilers.llvm.clang.1_0</string>
-
-                                <key>CLANG_CXX_LANGUAGE_STANDARD</key>
-                                <string>c++0x</string>
-
-                                <key>CLANG_CXX_LIBRARY</key>
-                                <string>libc++</string>
-                            </dict>
-                        </dict>
-                    </dict>
-                </dict>
-            </dict>
-
-        </array>
-
         <!--
              SETTINGS
          -->
@@ -123,6 +55,16 @@ subject to the following restrictions:
                 <key>SUPPORTED_PLATFORMS</key>
                 <string>macosx</string>
 
+                <!-- Compiler & std lib -->
+                <key>GCC_VERSION</key>
+                <string>com.apple.compilers.llvm.clang.1_0</string>
+
+                <key>CLANG_CXX_LANGUAGE_STANDARD</key>
+                <string>c++11</string>
+
+                <key>CLANG_CXX_LIBRARY</key>
+                <string>libc++</string>
+
                 <!-- ARCHITECTURES -->
                 <key>ARCHS</key>
                 <string>@XCODE_TEMPLATES_ARCH@</string>
diff --git a/tools/xcode/templates/readme.txt b/tools/xcode/templates/readme.txt
index 1770cf65..40f55ddb 100644
--- a/tools/xcode/templates/readme.txt
+++ b/tools/xcode/templates/readme.txt
@@ -27,7 +27,6 @@ Features
  * You can choose between command line tool or bundle application, the latter will contains all
    SFML dependencies so you can run your app on another computer without manually installing SFML.
  * You can choose between using SFML libraries as dylibs or frameworks.
- * You can choose your compiler and C++ standard library / dialect.
  * You can choose with SFML module you want to use into your project.
  * You automatically get a basic example to test SFML right away.
 
@@ -38,13 +37,10 @@ Prerequisites
 
 Before installing the template, make sure you have installed:
 
- - Xcode 4 or greater, up to date
- - the Command Line Tools
- - SFML 2, either as frameworks or dylibs
+ - Xcode 4 or greater, up to date;
+ - the Command Line Tools;
+ - SFML 2, either as frameworks or dylibs, as described in the official tutorials.
 
-There is one constraint on the installation of SFML: the frameworks needs to be installed in
-/Library/Frameworks and the dylibs into /usr/local/lib. You don't need both but make sure they are
-in the correct folder.
 
 You should also be familiar with Xcode. If needed checkout this document:
 http://developer.apple.com/library/ios/#documentation/ToolsLanguages/Conceptual/Xcode4UserGuide/000-About_Xcode/about.html
@@ -144,10 +140,10 @@ FAQ
 
   * I get strange linker error about std::string and other STL types. What should I do?
 
-    This probably means you're compiling your project against a different implementation of the STL
-    than SFML. When you created the project, you might have chosen the wrong C++ compiler & standard
-    library. You can update your project's build settings; more specifically the Compiler for
-    C/C++/Objective-C, the C++ language Dialect and the C++ Standard Library. You can find more
-    information in the getting started tutorial for Mac OS X on the official web site.
+    This probably means you're compiling your project against a different
+    implementation of the STL than the one used by SFML. You can update your
+    project build settings to match the settings used to compile SFML; more
+    specifically the Compiler for C/C++/Objective-C, the C++ language Dialect
+    and the C++ Standard Library.