Renamed Window::UseVerticalSync to EnableVerticalSync
Renamed Shape::Get/SetOutlineWidth to Get/SetOutlineThickness git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1767 4e206d99-4929-0410-ac5d-dfc041789085
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25 changed files with 72 additions and 72 deletions
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@ -99,10 +99,10 @@ void Drawable::SetScale(float factorX, float factorY)
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////////////////////////////////////////////////////////////
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void Drawable::SetScale(const Vector2f& scale)
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void Drawable::SetScale(const Vector2f& factors)
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{
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SetScaleX(scale.x);
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SetScaleY(scale.y);
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SetScaleX(factors.x);
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SetScaleY(factors.y);
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}
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@ -112,9 +112,9 @@ void Shape::SetPointOutlineColor(unsigned int index, const Color& color)
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////////////////////////////////////////////////////////////
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void Shape::SetOutlineWidth(float width)
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void Shape::SetOutlineThickness(float thickness)
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{
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myOutline = width;
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myOutline = thickness;
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}
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@ -140,7 +140,7 @@ const Color& Shape::GetPointOutlineColor(unsigned int index) const
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////////////////////////////////////////////////////////////
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float Shape::GetOutlineWidth() const
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float Shape::GetOutlineThickness() const
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{
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return myOutline;
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}
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@ -170,7 +170,7 @@ Shape Shape::Line(const Vector2f& p1, const Vector2f& p2, float thickness, const
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shape.AddPoint(p2 - normal, color, outlineColor);
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shape.AddPoint(p2 + normal, color, outlineColor);
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shape.AddPoint(p1 + normal, color, outlineColor);
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shape.SetOutlineWidth(outline);
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shape.SetOutlineThickness(outline);
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// Compile it
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shape.Compile();
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@ -188,7 +188,7 @@ Shape Shape::Rectangle(float left, float top, float width, float height, const C
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shape.AddPoint(Vector2f(left + width, top), color, outlineColor);
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shape.AddPoint(Vector2f(left + width, top + height), color, outlineColor);
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shape.AddPoint(Vector2f(left, top + height), color, outlineColor);
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shape.SetOutlineWidth(outline);
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shape.SetOutlineThickness(outline);
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// Compile it
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shape.Compile();
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@ -227,7 +227,7 @@ Shape Shape::Circle(const Vector2f& center, float radius, const Color& color, fl
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}
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// Compile it
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shape.SetOutlineWidth(outline);
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shape.SetOutlineThickness(outline);
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shape.Compile();
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return shape;
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@ -127,7 +127,7 @@ public :
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/// \param enabled True to enable v-sync, false to deactivate
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///
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////////////////////////////////////////////////////////////
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virtual void UseVerticalSync(bool enabled) = 0;
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virtual void EnableVerticalSync(bool enabled) = 0;
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////////////////////////////////////////////////////////////
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/// \brief Make the current thread's reference context active
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@ -139,7 +139,7 @@ void GlxContext::Display()
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////////////////////////////////////////////////////////////
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void GlxContext::UseVerticalSync(bool enabled)
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void GlxContext::EnableVerticalSync(bool enabled)
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{
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const GLubyte* name = reinterpret_cast<const GLubyte*>("glXSwapIntervalSGI");
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PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = reinterpret_cast<PFNGLXSWAPINTERVALSGIPROC>(glXGetProcAddress(name));
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@ -96,7 +96,7 @@ public :
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/// \param enabled : True to enable v-sync, false to deactivate
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///
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////////////////////////////////////////////////////////////
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virtual void UseVerticalSync(bool enabled);
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virtual void EnableVerticalSync(bool enabled);
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private :
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@ -104,7 +104,7 @@ public:
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/// \param enabled : True to enable v-sync, false to deactivate
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///
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////////////////////////////////////////////////////////////
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virtual void UseVerticalSync(bool enabled);
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virtual void EnableVerticalSync(bool enabled);
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protected:
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////////////////////////////////////////////////////////////
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@ -141,4 +141,4 @@ private:
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} // namespace sf
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#endif // SFML_AGLCONTEXT_HPP
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#endif // SFML_SFCONTEXT_HPP
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@ -99,7 +99,7 @@ void SFContext::Display()
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////////////////////////////////////////////////////////////
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void SFContext::UseVerticalSync(bool enabled)
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void SFContext::EnableVerticalSync(bool enabled)
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{
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// Make compiler happy
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#ifdef USE_OS_X_VERSION_10_4
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@ -130,7 +130,7 @@ void WglContext::Display()
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////////////////////////////////////////////////////////////
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void WglContext::UseVerticalSync(bool enabled)
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void WglContext::EnableVerticalSync(bool enabled)
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{
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PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = reinterpret_cast<PFNWGLSWAPINTERVALEXTPROC>(wglGetProcAddress("wglSwapIntervalEXT"));
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if (wglSwapIntervalEXT)
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@ -95,7 +95,7 @@ public :
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/// \param enabled : True to enable v-sync, false to deactivate
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///
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////////////////////////////////////////////////////////////
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virtual void UseVerticalSync(bool enabled);
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virtual void EnableVerticalSync(bool enabled);
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private :
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@ -232,10 +232,10 @@ bool Window::WaitEvent(Event& event)
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////////////////////////////////////////////////////////////
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void Window::UseVerticalSync(bool enabled)
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void Window::EnableVerticalSync(bool enabled)
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{
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if (SetActive())
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myContext->UseVerticalSync(enabled);
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myContext->EnableVerticalSync(enabled);
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}
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@ -431,8 +431,8 @@ void Window::Initialize()
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{
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// Setup default behaviours (to get a consistent behaviour across different implementations)
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Show(true);
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UseVerticalSync(false);
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ShowMouseCursor(true);
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EnableVerticalSync(false);
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EnableKeyRepeat(true);
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// Reset frame time
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