Source code changes.

* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
This commit is contained in:
Stefan Schindler 2014-09-30 16:07:25 +02:00
parent b27cbd5036
commit f24ca9a840
268 changed files with 40227 additions and 40227 deletions

View file

@ -63,12 +63,12 @@ int main(int, char const**)
sf::Event event;
while (window.pollEvent(event))
{
// Close window : exit
// Close window: exit
if (event.type == sf::Event::Closed) {
window.close();
}
// Escape pressed : exit
// Escape pressed: exit
if (event.type == sf::Event::KeyPressed && event.key.code == sf::Keyboard::Escape) {
window.close();
}

View file

@ -6,7 +6,7 @@
// This code will work only if you selected window, graphics and audio.
//
// In order to load the resources like cute_image.png, you have to set up
// your target scheme :
// your target scheme:
//
// - Select "Edit Scheme…" in the "Product" menu;
// - Check the box "use custom working directory";
@ -61,12 +61,12 @@ int main(int argc, char const** argv)
sf::Event event;
while (window.pollEvent(event))
{
// Close window : exit
// Close window: exit
if (event.type == sf::Event::Closed) {
window.close();
}
// Escape pressed : exit
// Escape pressed: exit
if (event.type == sf::Event::KeyPressed && event.key.code == sf::Keyboard::Escape) {
window.close();
}

View file

@ -16,7 +16,7 @@ You can find more resources and information on the official web site: http://www
Author & License
----------------
The templates were written by Marco Antognini <antognini.marco@gmail.com> and are provided under the terms of the zlib/png license : http://opensource.org/licenses/zlib-license.php
The templates were written by Marco Antognini <antognini.marco@gmail.com> and are provided under the terms of the zlib/png license: http://opensource.org/licenses/zlib-license.php
@ -56,7 +56,7 @@ If you are building SFML from sources you can set CMake's INSTALL_XCODE_TEMPLATE
Usage
-----
To use these templates follow these steps :
To use these templates follow these steps:
1. open Xcode,
2. select "create a new Xcode project" from the "Welcome to Xcode" window or select menus File > New > New Project,
@ -64,7 +64,7 @@ To use these templates follow these steps :
4. then select either "SFML App", if you want an application bundle, or "SFML CLT", if you prefer a classic Unix executable,
5. fill in the requested information and you're ready to go !
Note : some settings are marked as "[ADVANCED]" in the wizard. If you're not sure what they are, simply keep the default settings. If you get errors later you would probably want to explore their meaning.
Note: some settings are marked as "[ADVANCED]" in the wizard. If you're not sure what they are, simply keep the default settings. If you get errors later you would probably want to explore their meaning.