Source code changes.
* Changed newlines to \n. * Removed whitespace before colons. * Fixed several alignments.
This commit is contained in:
parent
b27cbd5036
commit
f24ca9a840
268 changed files with 40227 additions and 40227 deletions
142
doc/mainpage.hpp
142
doc/mainpage.hpp
|
@ -1,71 +1,71 @@
|
|||
////////////////////////////////////////////////////////////
|
||||
/// \mainpage
|
||||
///
|
||||
/// \section welcome Welcome
|
||||
/// Welcome to the official SFML documentation. Here you will find a detailed
|
||||
/// view of all the SFML <a href="./annotated.php">classes</a> and functions. <br/>
|
||||
/// If you are looking for tutorials, you can visit the official website
|
||||
/// at <a href="http://www.sfml-dev.org/">www.sfml-dev.org</a>.
|
||||
///
|
||||
/// \section example Short example
|
||||
/// Here is a short example, to show you how simple it is to use SFML :
|
||||
///
|
||||
/// \code
|
||||
///
|
||||
/// #include <SFML/Audio.hpp>
|
||||
/// #include <SFML/Graphics.hpp>
|
||||
///
|
||||
/// int main()
|
||||
/// {
|
||||
/// // Create the main window
|
||||
/// sf::RenderWindow window(sf::VideoMode(800, 600), "SFML window");
|
||||
///
|
||||
/// // Load a sprite to display
|
||||
/// sf::Texture texture;
|
||||
/// if (!texture.loadFromFile("cute_image.jpg"))
|
||||
/// return EXIT_FAILURE;
|
||||
/// sf::Sprite sprite(texture);
|
||||
///
|
||||
/// // Create a graphical text to display
|
||||
/// sf::Font font;
|
||||
/// if (!font.loadFromFile("arial.ttf"))
|
||||
/// return EXIT_FAILURE;
|
||||
/// sf::Text text("Hello SFML", font, 50);
|
||||
///
|
||||
/// // Load a music to play
|
||||
/// sf::Music music;
|
||||
/// if (!music.openFromFile("nice_music.ogg"))
|
||||
/// return EXIT_FAILURE;
|
||||
///
|
||||
/// // Play the music
|
||||
/// music.play();
|
||||
///
|
||||
/// // Start the game loop
|
||||
/// while (window.isOpen())
|
||||
/// {
|
||||
/// // Process events
|
||||
/// sf::Event event;
|
||||
/// while (window.pollEvent(event))
|
||||
/// {
|
||||
/// // Close window : exit
|
||||
/// if (event.type == sf::Event::Closed)
|
||||
/// window.close();
|
||||
/// }
|
||||
///
|
||||
/// // Clear screen
|
||||
/// window.clear();
|
||||
///
|
||||
/// // Draw the sprite
|
||||
/// window.draw(sprite);
|
||||
///
|
||||
/// // Draw the string
|
||||
/// window.draw(text);
|
||||
///
|
||||
/// // Update the window
|
||||
/// window.display();
|
||||
/// }
|
||||
///
|
||||
/// return EXIT_SUCCESS;
|
||||
/// }
|
||||
/// \endcode
|
||||
////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \mainpage
|
||||
///
|
||||
/// \section welcome Welcome
|
||||
/// Welcome to the official SFML documentation. Here you will find a detailed
|
||||
/// view of all the SFML <a href="./annotated.php">classes</a> and functions. <br/>
|
||||
/// If you are looking for tutorials, you can visit the official website
|
||||
/// at <a href="http://www.sfml-dev.org/">www.sfml-dev.org</a>.
|
||||
///
|
||||
/// \section example Short example
|
||||
/// Here is a short example, to show you how simple it is to use SFML:
|
||||
///
|
||||
/// \code
|
||||
///
|
||||
/// #include <SFML/Audio.hpp>
|
||||
/// #include <SFML/Graphics.hpp>
|
||||
///
|
||||
/// int main()
|
||||
/// {
|
||||
/// // Create the main window
|
||||
/// sf::RenderWindow window(sf::VideoMode(800, 600), "SFML window");
|
||||
///
|
||||
/// // Load a sprite to display
|
||||
/// sf::Texture texture;
|
||||
/// if (!texture.loadFromFile("cute_image.jpg"))
|
||||
/// return EXIT_FAILURE;
|
||||
/// sf::Sprite sprite(texture);
|
||||
///
|
||||
/// // Create a graphical text to display
|
||||
/// sf::Font font;
|
||||
/// if (!font.loadFromFile("arial.ttf"))
|
||||
/// return EXIT_FAILURE;
|
||||
/// sf::Text text("Hello SFML", font, 50);
|
||||
///
|
||||
/// // Load a music to play
|
||||
/// sf::Music music;
|
||||
/// if (!music.openFromFile("nice_music.ogg"))
|
||||
/// return EXIT_FAILURE;
|
||||
///
|
||||
/// // Play the music
|
||||
/// music.play();
|
||||
///
|
||||
/// // Start the game loop
|
||||
/// while (window.isOpen())
|
||||
/// {
|
||||
/// // Process events
|
||||
/// sf::Event event;
|
||||
/// while (window.pollEvent(event))
|
||||
/// {
|
||||
/// // Close window: exit
|
||||
/// if (event.type == sf::Event::Closed)
|
||||
/// window.close();
|
||||
/// }
|
||||
///
|
||||
/// // Clear screen
|
||||
/// window.clear();
|
||||
///
|
||||
/// // Draw the sprite
|
||||
/// window.draw(sprite);
|
||||
///
|
||||
/// // Draw the string
|
||||
/// window.draw(text);
|
||||
///
|
||||
/// // Update the window
|
||||
/// window.display();
|
||||
/// }
|
||||
///
|
||||
/// return EXIT_SUCCESS;
|
||||
/// }
|
||||
/// \endcode
|
||||
////////////////////////////////////////////////////////////
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue