Source code changes.

* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
This commit is contained in:
Stefan Schindler 2014-09-30 16:07:25 +02:00
parent b27cbd5036
commit f24ca9a840
268 changed files with 40227 additions and 40227 deletions

View file

@ -1,9 +1,9 @@
</div>
<div id="footer-container">
<div id="footer">
Copyright © Laurent Gomila &nbsp;::&nbsp;
Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen</a> &nbsp;::&nbsp;
</div>
</div>
</body>
</html>
</div>
<div id="footer-container">
<div id="footer">
Copyright © Laurent Gomila &nbsp;::&nbsp;
Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen</a> &nbsp;::&nbsp;
</div>
</div>
</body>
</html>

View file

@ -1,15 +1,15 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>SFML - Simple and Fast Multimedia Library</title>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
<!--<link rel='stylesheet' type='text/css' href="http://fonts.googleapis.com/css?family=Ubuntu:400,700,400italic"/>-->
<link rel="stylesheet" type="text/css" href="doxygen.css" title="default" media="screen,print" />
</head>
<body>
<div id="banner-container">
<div id="banner">
<span id="sfml">SFML</span>
</div>
</div>
<div id="content">
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>SFML - Simple and Fast Multimedia Library</title>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
<!--<link rel='stylesheet' type='text/css' href="http://fonts.googleapis.com/css?family=Ubuntu:400,700,400italic"/>-->
<link rel="stylesheet" type="text/css" href="doxygen.css" title="default" media="screen,print" />
</head>
<body>
<div id="banner-container">
<div id="banner">
<span id="sfml">SFML</span>
</div>
</div>
<div id="content">

View file

@ -1,71 +1,71 @@
////////////////////////////////////////////////////////////
/// \mainpage
///
/// \section welcome Welcome
/// Welcome to the official SFML documentation. Here you will find a detailed
/// view of all the SFML <a href="./annotated.php">classes</a> and functions. <br/>
/// If you are looking for tutorials, you can visit the official website
/// at <a href="http://www.sfml-dev.org/">www.sfml-dev.org</a>.
///
/// \section example Short example
/// Here is a short example, to show you how simple it is to use SFML :
///
/// \code
///
/// #include <SFML/Audio.hpp>
/// #include <SFML/Graphics.hpp>
///
/// int main()
/// {
/// // Create the main window
/// sf::RenderWindow window(sf::VideoMode(800, 600), "SFML window");
///
/// // Load a sprite to display
/// sf::Texture texture;
/// if (!texture.loadFromFile("cute_image.jpg"))
/// return EXIT_FAILURE;
/// sf::Sprite sprite(texture);
///
/// // Create a graphical text to display
/// sf::Font font;
/// if (!font.loadFromFile("arial.ttf"))
/// return EXIT_FAILURE;
/// sf::Text text("Hello SFML", font, 50);
///
/// // Load a music to play
/// sf::Music music;
/// if (!music.openFromFile("nice_music.ogg"))
/// return EXIT_FAILURE;
///
/// // Play the music
/// music.play();
///
/// // Start the game loop
/// while (window.isOpen())
/// {
/// // Process events
/// sf::Event event;
/// while (window.pollEvent(event))
/// {
/// // Close window : exit
/// if (event.type == sf::Event::Closed)
/// window.close();
/// }
///
/// // Clear screen
/// window.clear();
///
/// // Draw the sprite
/// window.draw(sprite);
///
/// // Draw the string
/// window.draw(text);
///
/// // Update the window
/// window.display();
/// }
///
/// return EXIT_SUCCESS;
/// }
/// \endcode
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
/// \mainpage
///
/// \section welcome Welcome
/// Welcome to the official SFML documentation. Here you will find a detailed
/// view of all the SFML <a href="./annotated.php">classes</a> and functions. <br/>
/// If you are looking for tutorials, you can visit the official website
/// at <a href="http://www.sfml-dev.org/">www.sfml-dev.org</a>.
///
/// \section example Short example
/// Here is a short example, to show you how simple it is to use SFML:
///
/// \code
///
/// #include <SFML/Audio.hpp>
/// #include <SFML/Graphics.hpp>
///
/// int main()
/// {
/// // Create the main window
/// sf::RenderWindow window(sf::VideoMode(800, 600), "SFML window");
///
/// // Load a sprite to display
/// sf::Texture texture;
/// if (!texture.loadFromFile("cute_image.jpg"))
/// return EXIT_FAILURE;
/// sf::Sprite sprite(texture);
///
/// // Create a graphical text to display
/// sf::Font font;
/// if (!font.loadFromFile("arial.ttf"))
/// return EXIT_FAILURE;
/// sf::Text text("Hello SFML", font, 50);
///
/// // Load a music to play
/// sf::Music music;
/// if (!music.openFromFile("nice_music.ogg"))
/// return EXIT_FAILURE;
///
/// // Play the music
/// music.play();
///
/// // Start the game loop
/// while (window.isOpen())
/// {
/// // Process events
/// sf::Event event;
/// while (window.pollEvent(event))
/// {
/// // Close window: exit
/// if (event.type == sf::Event::Closed)
/// window.close();
/// }
///
/// // Clear screen
/// window.clear();
///
/// // Draw the sprite
/// window.draw(sprite);
///
/// // Draw the string
/// window.draw(text);
///
/// // Update the window
/// window.display();
/// }
///
/// return EXIT_SUCCESS;
/// }
/// \endcode
////////////////////////////////////////////////////////////