FS#162 - Add a function to retrieve the system specific handle of a window

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1530 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-07-15 21:13:55 +00:00
parent 028c4d5a96
commit ef8a2700fe
26 changed files with 104 additions and 21 deletions

View file

@ -287,6 +287,16 @@ CSFML_API float sfRenderWindow_GetFrameTime(const sfRenderWindow* renderWindow);
////////////////////////////////////////////////////////////
CSFML_API void sfRenderWindow_SetJoystickThreshold(sfRenderWindow* renderWindow, float threshold);
////////////////////////////////////////////////////////////
/// Retrieve the Os-specific handle of a window
///
/// \param renderWindow : Renderwindow object
///
/// \return Window handle
///
////////////////////////////////////////////////////////////
CSFML_API sfWindowHandle sfRenderWindow_GetSystemHandle(const sfRenderWindow* renderWindow);
////////////////////////////////////////////////////////////
/// Draw something on a renderwindow
///

View file

@ -296,5 +296,15 @@ CSFML_API float sfWindow_GetFrameTime(const sfWindow* window);
////////////////////////////////////////////////////////////
CSFML_API void sfWindow_SetJoystickThreshold(sfWindow* window, float threshold);
////////////////////////////////////////////////////////////
/// Retrieve the Os-specific handle of a window
///
/// \param window : Window object
///
/// \return Window handle
///
////////////////////////////////////////////////////////////
CSFML_API sfWindowHandle sfWindow_GetSystemHandle(const sfWindow* window);
#endif // SFML_WINDOW_H

View file

@ -350,6 +350,15 @@ void sfRenderWindow_SetJoystickThreshold(sfRenderWindow* renderWindow, float thr
}
////////////////////////////////////////////////////////////
/// Retrieve the Os-specific handle of a window
////////////////////////////////////////////////////////////
sfWindowHandle sfRenderWindow_GetSystemHandle(const sfRenderWindow* renderWindow)
{
CSFML_CALL_RETURN(renderWindow, GetSystemHandle(), 0);
}
////////////////////////////////////////////////////////////
/// Draw something on a renderwindow
////////////////////////////////////////////////////////////

View file

@ -223,6 +223,7 @@ EXPORTS
sfRenderWindow_SetFramerateLimit
sfRenderWindow_GetFrameTime
sfRenderWindow_SetJoystickThreshold
sfRenderWindow_GetSystemHandle
sfRenderWindow_DrawSprite
sfRenderWindow_DrawText
sfRenderWindow_DrawShape

View file

@ -223,6 +223,7 @@ EXPORTS
sfRenderWindow_SetFramerateLimit
sfRenderWindow_GetFrameTime
sfRenderWindow_SetJoystickThreshold
sfRenderWindow_GetSystemHandle
sfRenderWindow_DrawSprite
sfRenderWindow_DrawText
sfRenderWindow_DrawShape

View file

@ -313,6 +313,7 @@ float sfWindow_GetFrameTime(const sfWindow* window)
CSFML_CALL_RETURN(window, GetFrameTime(), 0.f)
}
////////////////////////////////////////////////////////////
/// Change the joystick threshold, ie. the value below which
/// no move event will be generated
@ -321,3 +322,12 @@ void sfWindow_SetJoystickThreshold(sfWindow* window, float threshold)
{
CSFML_CALL(window, SetJoystickThreshold(threshold))
}
////////////////////////////////////////////////////////////
/// Retrieve the Os-specific handle of a window
////////////////////////////////////////////////////////////
sfWindowHandle sfWindow_GetSystemHandle(const sfWindow* window)
{
CSFML_CALL_RETURN(window, GetSystemHandle(), 0);
}

View file

@ -33,6 +33,7 @@ EXPORTS
sfWindow_SetFramerateLimit
sfWindow_GetFrameTime
sfWindow_SetJoystickThreshold
sfWindow_GetSystemHandle
sfContext_Create
sfContext_Destroy
sfContext_SetActive

View file

@ -33,6 +33,7 @@ EXPORTS
sfWindow_SetFramerateLimit
sfWindow_GetFrameTime
sfWindow_SetJoystickThreshold
sfWindow_GetSystemHandle
sfContext_Create
sfContext_Destroy
sfContext_SetActive