Fixed object files path in Visual C++ projects
Added CSFML batch-build for all Windows compilers git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1377 4e206d99-4929-0410-ac5d-dfc041789085
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71 changed files with 309 additions and 244 deletions
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@ -8,7 +8,7 @@
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<Build>
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<Target title="Debug DLL_Win32">
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<Option output="..\..\lib\mingw\sfml-audio-d" prefix_auto="1" extension_auto="1" />
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<Option object_output="..\..\Temp\sfml-audio\Debug DLL_Win32" />
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<Option object_output="..\..\Temp\codeblocks\sfml-audio\Debug DLL_Win32" />
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<Option external_deps="..\..\lib\mingw\libsfml-system-d.a;" />
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<Option type="3" />
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<Option compiler="gcc" />
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@ -36,7 +36,7 @@
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</Target>
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<Target title="Release DLL_Win32">
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<Option output="..\..\lib\mingw\sfml-audio" prefix_auto="1" extension_auto="1" />
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<Option object_output="..\..\Temp\sfml-audio\Release DLL_Win32" />
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<Option object_output="..\..\Temp\codeblocks\sfml-audio\Release DLL_Win32" />
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<Option external_deps="..\..\lib\mingw\libsfml-system.a;" />
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<Option type="3" />
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<Option compiler="gcc" />
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@ -64,7 +64,7 @@
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<Target title="Debug static_Win32">
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<Option output="..\..\lib\mingw\libsfml-audio-s-d" prefix_auto="1" extension_auto="1" />
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<Option working_dir="" />
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<Option object_output="..\..\Temp\sfml-audio\Debug static_Win32" />
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<Option object_output="..\..\Temp\codeblocks\sfml-audio\Debug static_Win32" />
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<Option external_deps="..\..\lib\mingw\libsfml-system-s-d.a;" />
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<Option type="2" />
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<Option compiler="gcc" />
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@ -86,7 +86,7 @@
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<Target title="Release static_Win32">
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<Option output="..\..\lib\mingw\libsfml-audio-s" prefix_auto="1" extension_auto="1" />
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<Option working_dir="" />
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<Option object_output="..\..\Temp\sfml-audio\Release static_Win32" />
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<Option object_output="..\..\Temp\codeblocks\sfml-audio\Release static_Win32" />
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<Option external_deps="..\..\lib\mingw\libsfml-system-s.a;" />
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<Option type="2" />
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<Option compiler="gcc" />
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