Added RenderImage::Display() to CSFML and SFML.Net

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1243 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2009-10-18 08:03:58 +00:00
parent 531c54bb13
commit e9c042d060
8 changed files with 33 additions and 4 deletions

View file

@ -96,11 +96,19 @@ CSFML_API sfBool sfRenderImage_SetActive(sfRenderImage* renderImage, sfBool acti
/// You don't need to call this function if you're not
/// dealing with OpenGL directly.
///
/// \param Renderimage : Renderwindow object
/// \param Renderimage : Renderimage object
///
////////////////////////////////////////////////////////////
CSFML_API void sfRenderImage_Flush(sfRenderImage* renderImage);
////////////////////////////////////////////////////////////
/// Update the contents of the target image
///
/// \param renderImage : Renderimage object
///
////////////////////////////////////////////////////////////
CSFML_API void sfRenderImage_Display(sfRenderImage* renderImage);
////////////////////////////////////////////////////////////
/// Draw something on a renderimage
///