Fix whitespace: Convert tabs to spaces and remove trailing whitespace.
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54 changed files with 262 additions and 262 deletions
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@ -146,7 +146,7 @@ SFML_GRAPHICS_API bool operator !=(const BlendMode& left, const BlendMode& right
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////////////////////////////////////////////////////////////
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// Commonly used blending modes
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////////////////////////////////////////////////////////////
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SFML_GRAPHICS_API extern const BlendMode BlendAlpha; ///< Blend source and dest according to dest alpha
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SFML_GRAPHICS_API extern const BlendMode BlendAlpha; ///< Blend source and dest according to dest alpha
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SFML_GRAPHICS_API extern const BlendMode BlendAdd; ///< Add source to dest
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SFML_GRAPHICS_API extern const BlendMode BlendMultiply; ///< Multiply source and dest
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SFML_GRAPHICS_API extern const BlendMode BlendNone; ///< Overwrite dest with source
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@ -164,7 +164,7 @@ SFML_GRAPHICS_API extern const BlendMode BlendNone; ///< Overwrite dest with
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/// sf::BlendMode is a class that represents a blend mode. A blend
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/// mode determines how the colors of an object you draw are
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/// mixed with the colors that are already in the buffer.
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///
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///
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/// The class is composed of 6 components, each of which has its
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/// own public member variable:
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/// \li %Color Source Factor (@ref colorSrcFactor)
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@ -173,7 +173,7 @@ SFML_GRAPHICS_API extern const BlendMode BlendNone; ///< Overwrite dest with
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/// \li Alpha Source Factor (@ref alphaSrcFactor)
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/// \li Alpha Destination Factor (@ref alphaDstFactor)
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/// \li Alpha Blend Equation (@ref alphaEquation)
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///
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///
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/// The source factor specifies how the pixel you are drawing contributes
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/// to the final color. The destination factor specifies how the pixel
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/// already drawn in the buffer contributes to the final color.
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