Times in SFML are now Uint32 milliseconds instead of float seconds

Added the sf::Uint64 and sf::Int64 types
This commit is contained in:
Laurent Gomila 2011-05-19 08:18:40 +02:00
parent c1ce16f4d6
commit e4c6c30e0b
83 changed files with 250 additions and 262 deletions

View file

@ -113,10 +113,10 @@ namespace SFML
////////////////////////////////////////////////////////////
/// <summary>
/// Total duration of the music, in seconds
/// Total duration of the music, in milliseconds
/// </summary>
////////////////////////////////////////////////////////////
public float Duration
public uint Duration
{
get {return sfMusic_GetDuration(This);}
}
@ -206,10 +206,10 @@ namespace SFML
////////////////////////////////////////////////////////////
/// <summary>
/// Current playing position, in seconds
/// Current playing position, in milliseconds
/// </summary>
////////////////////////////////////////////////////////////
public float PlayingOffset
public uint PlayingOffset
{
get {return sfMusic_GetPlayingOffset(This);}
set {sfMusic_SetPlayingOffset(This, value);}
@ -272,7 +272,7 @@ namespace SFML
static extern SoundStatus sfMusic_GetStatus(IntPtr Music);
[DllImport("csfml-audio-2", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern float sfMusic_GetDuration(IntPtr Music);
static extern uint sfMusic_GetDuration(IntPtr Music);
[DllImport("csfml-audio-2", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern uint sfMusic_GetChannelsCount(IntPtr Music);
@ -302,7 +302,7 @@ namespace SFML
static extern void sfMusic_SetAttenuation(IntPtr Music, float Attenuation);
[DllImport("csfml-audio-2", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_SetPlayingOffset(IntPtr Music, float TimeOffset);
static extern void sfMusic_SetPlayingOffset(IntPtr Music, uint TimeOffset);
[DllImport("csfml-audio-2", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern bool sfMusic_GetLoop(IntPtr Music);
@ -326,7 +326,7 @@ namespace SFML
static extern float sfMusic_GetAttenuation(IntPtr Music);
[DllImport("csfml-audio-2", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern float sfMusic_GetPlayingOffset(IntPtr Music);
static extern uint sfMusic_GetPlayingOffset(IntPtr Music);
#endregion
}
}