FS#145 - Implement copy constructors and ToString functions in SFML.Net

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1330 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-01-06 12:37:29 +00:00
parent bd9a60fef2
commit dd255a916d
28 changed files with 627 additions and 0 deletions

View file

@ -25,6 +25,17 @@ namespace SFML
{
}
////////////////////////////////////////////////////////////
/// <summary>
/// Construct the shape from another shape
/// </summary>
/// <param name="copy">Shape to copy</param>
////////////////////////////////////////////////////////////
public Shape(Shape copy) :
base(sfShape_Copy(copy.This))
{
}
////////////////////////////////////////////////////////////
/// <summary>
/// Position of the object on screen
@ -361,6 +372,25 @@ namespace SFML
return new Shape(sfShape_CreateCircle(center.X, center.Y, radius, color, outline, outlineColor));
}
////////////////////////////////////////////////////////////
/// <summary>
/// Provide a string describing the object
/// </summary>
/// <returns>String description of the object</returns>
////////////////////////////////////////////////////////////
public override string ToString()
{
return "[Shape]" +
" Position = " + Position +
" Rotation = " + Rotation +
" Scale = " + Scale +
" Origin = " + Origin +
" Color = " + Color +
" BlendMode = " + BlendMode +
" OutlineWidth = " + OutlineWidth +
" NbPoints = " + NbPoints;
}
////////////////////////////////////////////////////////////
/// <summary>
/// Render the object into the given render window
@ -417,6 +447,9 @@ namespace SFML
[DllImport("csfml-graphics"), SuppressUnmanagedCodeSecurity]
static extern IntPtr sfShape_Create();
[DllImport("csfml-graphics"), SuppressUnmanagedCodeSecurity]
static extern IntPtr sfShape_Copy(IntPtr Shape);
[DllImport("csfml-graphics"), SuppressUnmanagedCodeSecurity]
static extern void sfShape_Destroy(IntPtr This);