The external libs used by sfml-graphics are now linked instead of being integrated to the source code

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1491 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-04-05 19:04:49 +00:00
parent 41f09975ab
commit dbd767376b
125 changed files with 41 additions and 80263 deletions

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/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are met:
**
** * Redistributions of source code must retain the above copyright notice,
** this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright notice,
** this list of conditions and the following disclaimer in the documentation
** and/or other materials provided with the distribution.
** * The name of the author may be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
** THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __wglew_h__
#define __wglew_h__
#define __WGLEW_H__
#ifdef __wglext_h_
#error wglext.h included before wglew.h
#endif
#define __wglext_h_
#if !defined(APIENTRY) && !defined(__CYGWIN__)
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN 1
# endif
#include <windows.h>
#endif
/*
* GLEW_STATIC needs to be set when using the static version.
* GLEW_BUILD is set when building the DLL version.
*/
#ifdef GLEW_STATIC
# define GLEWAPI extern
#else
# ifdef GLEW_BUILD
# define GLEWAPI extern __declspec(dllexport)
# else
# define GLEWAPI extern __declspec(dllimport)
# endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* -------------------------- WGL_3DFX_multisample ------------------------- */
#ifndef WGL_3DFX_multisample
#define WGL_3DFX_multisample 1
#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
#define WGL_SAMPLES_3DFX 0x2061
#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
#endif /* WGL_3DFX_multisample */
/* ------------------------- WGL_3DL_stereo_control ------------------------ */
#ifndef WGL_3DL_stereo_control
#define WGL_3DL_stereo_control 1
#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
#endif /* WGL_3DL_stereo_control */
/* ------------------------- WGL_ARB_buffer_region ------------------------- */
#ifndef WGL_ARB_buffer_region
#define WGL_ARB_buffer_region 1
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
#endif /* WGL_ARB_buffer_region */
/* ----------------------- WGL_ARB_extensions_string ----------------------- */
#ifndef WGL_ARB_extensions_string
#define WGL_ARB_extensions_string 1
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
#endif /* WGL_ARB_extensions_string */
/* ----------------------- WGL_ARB_make_current_read ----------------------- */
#ifndef WGL_ARB_make_current_read
#define WGL_ARB_make_current_read 1
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
#endif /* WGL_ARB_make_current_read */
/* -------------------------- WGL_ARB_multisample -------------------------- */
#ifndef WGL_ARB_multisample
#define WGL_ARB_multisample 1
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
#define WGL_SAMPLES_ARB 0x2042
#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
#endif /* WGL_ARB_multisample */
/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
#ifndef WGL_ARB_pbuffer
#define WGL_ARB_pbuffer 1
#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
#define WGL_PBUFFER_LARGEST_ARB 0x2033
#define WGL_PBUFFER_WIDTH_ARB 0x2034
#define WGL_PBUFFER_HEIGHT_ARB 0x2035
#define WGL_PBUFFER_LOST_ARB 0x2036
DECLARE_HANDLE(HPBUFFERARB);
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
#endif /* WGL_ARB_pbuffer */
/* -------------------------- WGL_ARB_pixel_format ------------------------- */
#ifndef WGL_ARB_pixel_format
#define WGL_ARB_pixel_format 1
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
#define WGL_DRAW_TO_BITMAP_ARB 0x2002
#define WGL_ACCELERATION_ARB 0x2003
#define WGL_NEED_PALETTE_ARB 0x2004
#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
#define WGL_SWAP_METHOD_ARB 0x2007
#define WGL_NUMBER_OVERLAYS_ARB 0x2008
#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
#define WGL_TRANSPARENT_ARB 0x200A
#define WGL_SHARE_DEPTH_ARB 0x200C
#define WGL_SHARE_STENCIL_ARB 0x200D
#define WGL_SHARE_ACCUM_ARB 0x200E
#define WGL_SUPPORT_GDI_ARB 0x200F
#define WGL_SUPPORT_OPENGL_ARB 0x2010
#define WGL_DOUBLE_BUFFER_ARB 0x2011
#define WGL_STEREO_ARB 0x2012
#define WGL_PIXEL_TYPE_ARB 0x2013
#define WGL_COLOR_BITS_ARB 0x2014
#define WGL_RED_BITS_ARB 0x2015
#define WGL_RED_SHIFT_ARB 0x2016
#define WGL_GREEN_BITS_ARB 0x2017
#define WGL_GREEN_SHIFT_ARB 0x2018
#define WGL_BLUE_BITS_ARB 0x2019
#define WGL_BLUE_SHIFT_ARB 0x201A
#define WGL_ALPHA_BITS_ARB 0x201B
#define WGL_ALPHA_SHIFT_ARB 0x201C
#define WGL_ACCUM_BITS_ARB 0x201D
#define WGL_ACCUM_RED_BITS_ARB 0x201E
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
#define WGL_DEPTH_BITS_ARB 0x2022
#define WGL_STENCIL_BITS_ARB 0x2023
#define WGL_AUX_BUFFERS_ARB 0x2024
#define WGL_NO_ACCELERATION_ARB 0x2025
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
#define WGL_FULL_ACCELERATION_ARB 0x2027
#define WGL_SWAP_EXCHANGE_ARB 0x2028
#define WGL_SWAP_COPY_ARB 0x2029
#define WGL_SWAP_UNDEFINED_ARB 0x202A
#define WGL_TYPE_RGBA_ARB 0x202B
#define WGL_TYPE_COLORINDEX_ARB 0x202C
#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
#endif /* WGL_ARB_pixel_format */
/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
#ifndef WGL_ARB_pixel_format_float
#define WGL_ARB_pixel_format_float 1
#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
#endif /* WGL_ARB_pixel_format_float */
/* ------------------------- WGL_ARB_render_texture ------------------------ */
#ifndef WGL_ARB_render_texture
#define WGL_ARB_render_texture 1
#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
#define WGL_TEXTURE_FORMAT_ARB 0x2072
#define WGL_TEXTURE_TARGET_ARB 0x2073
#define WGL_MIPMAP_TEXTURE_ARB 0x2074
#define WGL_TEXTURE_RGB_ARB 0x2075
#define WGL_TEXTURE_RGBA_ARB 0x2076
#define WGL_NO_TEXTURE_ARB 0x2077
#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
#define WGL_TEXTURE_1D_ARB 0x2079
#define WGL_TEXTURE_2D_ARB 0x207A
#define WGL_MIPMAP_LEVEL_ARB 0x207B
#define WGL_CUBE_MAP_FACE_ARB 0x207C
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
#define WGL_FRONT_LEFT_ARB 0x2083
#define WGL_FRONT_RIGHT_ARB 0x2084
#define WGL_BACK_LEFT_ARB 0x2085
#define WGL_BACK_RIGHT_ARB 0x2086
#define WGL_AUX0_ARB 0x2087
#define WGL_AUX1_ARB 0x2088
#define WGL_AUX2_ARB 0x2089
#define WGL_AUX3_ARB 0x208A
#define WGL_AUX4_ARB 0x208B
#define WGL_AUX5_ARB 0x208C
#define WGL_AUX6_ARB 0x208D
#define WGL_AUX7_ARB 0x208E
#define WGL_AUX8_ARB 0x208F
#define WGL_AUX9_ARB 0x2090
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
#endif /* WGL_ARB_render_texture */
/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
#ifndef WGL_ATI_pixel_format_float
#define WGL_ATI_pixel_format_float 1
#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
#define GL_RGBA_FLOAT_MODE_ATI 0x8820
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
#endif /* WGL_ATI_pixel_format_float */
/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
#ifndef WGL_ATI_render_texture_rectangle
#define WGL_ATI_render_texture_rectangle 1
#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
#endif /* WGL_ATI_render_texture_rectangle */
/* -------------------------- WGL_EXT_depth_float -------------------------- */
#ifndef WGL_EXT_depth_float
#define WGL_EXT_depth_float 1
#define WGL_DEPTH_FLOAT_EXT 0x2040
#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
#endif /* WGL_EXT_depth_float */
/* ---------------------- WGL_EXT_display_color_table ---------------------- */
#ifndef WGL_EXT_display_color_table
#define WGL_EXT_display_color_table 1
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
#endif /* WGL_EXT_display_color_table */
/* ----------------------- WGL_EXT_extensions_string ----------------------- */
#ifndef WGL_EXT_extensions_string
#define WGL_EXT_extensions_string 1
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
#endif /* WGL_EXT_extensions_string */
/* ----------------------- WGL_EXT_make_current_read ----------------------- */
#ifndef WGL_EXT_make_current_read
#define WGL_EXT_make_current_read 1
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
#endif /* WGL_EXT_make_current_read */
/* -------------------------- WGL_EXT_multisample -------------------------- */
#ifndef WGL_EXT_multisample
#define WGL_EXT_multisample 1
#define WGL_SAMPLE_BUFFERS_EXT 0x2041
#define WGL_SAMPLES_EXT 0x2042
#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
#endif /* WGL_EXT_multisample */
/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
#ifndef WGL_EXT_pbuffer
#define WGL_EXT_pbuffer 1
#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
#define WGL_PBUFFER_LARGEST_EXT 0x2033
#define WGL_PBUFFER_WIDTH_EXT 0x2034
#define WGL_PBUFFER_HEIGHT_EXT 0x2035
DECLARE_HANDLE(HPBUFFEREXT);
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
#endif /* WGL_EXT_pbuffer */
/* -------------------------- WGL_EXT_pixel_format ------------------------- */
#ifndef WGL_EXT_pixel_format
#define WGL_EXT_pixel_format 1
#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
#define WGL_DRAW_TO_WINDOW_EXT 0x2001
#define WGL_DRAW_TO_BITMAP_EXT 0x2002
#define WGL_ACCELERATION_EXT 0x2003
#define WGL_NEED_PALETTE_EXT 0x2004
#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
#define WGL_SWAP_METHOD_EXT 0x2007
#define WGL_NUMBER_OVERLAYS_EXT 0x2008
#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
#define WGL_TRANSPARENT_EXT 0x200A
#define WGL_TRANSPARENT_VALUE_EXT 0x200B
#define WGL_SHARE_DEPTH_EXT 0x200C
#define WGL_SHARE_STENCIL_EXT 0x200D
#define WGL_SHARE_ACCUM_EXT 0x200E
#define WGL_SUPPORT_GDI_EXT 0x200F
#define WGL_SUPPORT_OPENGL_EXT 0x2010
#define WGL_DOUBLE_BUFFER_EXT 0x2011
#define WGL_STEREO_EXT 0x2012
#define WGL_PIXEL_TYPE_EXT 0x2013
#define WGL_COLOR_BITS_EXT 0x2014
#define WGL_RED_BITS_EXT 0x2015
#define WGL_RED_SHIFT_EXT 0x2016
#define WGL_GREEN_BITS_EXT 0x2017
#define WGL_GREEN_SHIFT_EXT 0x2018
#define WGL_BLUE_BITS_EXT 0x2019
#define WGL_BLUE_SHIFT_EXT 0x201A
#define WGL_ALPHA_BITS_EXT 0x201B
#define WGL_ALPHA_SHIFT_EXT 0x201C
#define WGL_ACCUM_BITS_EXT 0x201D
#define WGL_ACCUM_RED_BITS_EXT 0x201E
#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
#define WGL_DEPTH_BITS_EXT 0x2022
#define WGL_STENCIL_BITS_EXT 0x2023
#define WGL_AUX_BUFFERS_EXT 0x2024
#define WGL_NO_ACCELERATION_EXT 0x2025
#define WGL_GENERIC_ACCELERATION_EXT 0x2026
#define WGL_FULL_ACCELERATION_EXT 0x2027
#define WGL_SWAP_EXCHANGE_EXT 0x2028
#define WGL_SWAP_COPY_EXT 0x2029
#define WGL_SWAP_UNDEFINED_EXT 0x202A
#define WGL_TYPE_RGBA_EXT 0x202B
#define WGL_TYPE_COLORINDEX_EXT 0x202C
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
#endif /* WGL_EXT_pixel_format */
/* -------------------------- WGL_EXT_swap_control ------------------------- */
#ifndef WGL_EXT_swap_control
#define WGL_EXT_swap_control 1
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
#endif /* WGL_EXT_swap_control */
/* --------------------- WGL_I3D_digital_video_control --------------------- */
#ifndef WGL_I3D_digital_video_control
#define WGL_I3D_digital_video_control 1
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
#endif /* WGL_I3D_digital_video_control */
/* ----------------------------- WGL_I3D_gamma ----------------------------- */
#ifndef WGL_I3D_gamma
#define WGL_I3D_gamma 1
#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
#endif /* WGL_I3D_gamma */
/* ---------------------------- WGL_I3D_genlock ---------------------------- */
#ifndef WGL_I3D_genlock
#define WGL_I3D_genlock 1
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
#endif /* WGL_I3D_genlock */
/* -------------------------- WGL_I3D_image_buffer ------------------------- */
#ifndef WGL_I3D_image_buffer
#define WGL_I3D_image_buffer 1
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
#endif /* WGL_I3D_image_buffer */
/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
#ifndef WGL_I3D_swap_frame_lock
#define WGL_I3D_swap_frame_lock 1
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
#endif /* WGL_I3D_swap_frame_lock */
/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
#ifndef WGL_I3D_swap_frame_usage
#define WGL_I3D_swap_frame_usage 1
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
#endif /* WGL_I3D_swap_frame_usage */
/* -------------------------- WGL_NV_float_buffer -------------------------- */
#ifndef WGL_NV_float_buffer
#define WGL_NV_float_buffer 1
#define WGL_FLOAT_COMPONENTS_NV 0x20B0
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
#endif /* WGL_NV_float_buffer */
/* ---------------------- WGL_NV_render_depth_texture ---------------------- */
#ifndef WGL_NV_render_depth_texture
#define WGL_NV_render_depth_texture 1
#define WGL_NO_TEXTURE_ARB 0x2077
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
#define WGL_DEPTH_COMPONENT_NV 0x20A7
#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
#endif /* WGL_NV_render_depth_texture */
/* -------------------- WGL_NV_render_texture_rectangle -------------------- */
#ifndef WGL_NV_render_texture_rectangle
#define WGL_NV_render_texture_rectangle 1
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
#endif /* WGL_NV_render_texture_rectangle */
/* ----------------------- WGL_NV_vertex_array_range ----------------------- */
#ifndef WGL_NV_vertex_array_range
#define WGL_NV_vertex_array_range 1
typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
#endif /* WGL_NV_vertex_array_range */
/* -------------------------- WGL_OML_sync_control ------------------------- */
#ifndef WGL_OML_sync_control
#define WGL_OML_sync_control 1
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
#endif /* WGL_OML_sync_control */
/* ------------------------------------------------------------------------- */
#ifdef GLEW_MX
#define WGLEW_EXPORT
#else
#define WGLEW_EXPORT GLEWAPI
#endif /* GLEW_MX */
#ifdef GLEW_MX
struct WGLEWContextStruct
{
#endif /* GLEW_MX */
WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample;
WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer;
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format;
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture;
WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock;
WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control;
#ifdef GLEW_MX
}; /* WGLEWContextStruct */
#endif /* GLEW_MX */
/* ------------------------------------------------------------------------- */
#ifdef GLEW_MX
typedef struct WGLEWContextStruct WGLEWContext;
GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx);
GLEWAPI GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name);
#define wglewInit() wglewContextInit(wglewGetContext())
#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
#define WGLEW_GET_VAR(x) wglewGetContext()->x
#define WGLEW_GET_FUN(x) wglewGetContext()->x
#else /* GLEW_MX */
#define WGLEW_GET_VAR(x) x
#define WGLEW_GET_FUN(x) x
GLEWAPI GLboolean wglewIsSupported (const char* name);
#endif /* GLEW_MX */
GLEWAPI GLboolean wglewGetExtension (const char* name);
#ifdef __cplusplus
}
#endif
#undef GLEWAPI
#endif /* __wglew_h__ */

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/**
@mainpage SOIL
Jonathan Dummer
2007-07-26-10.36
Simple OpenGL Image Library
A tiny c library for uploading images as
textures into OpenGL. Also saving and
loading of images is supported.
I'm using Sean's Tool Box image loader as a base:
http://www.nothings.org/
I'm upgrading it to load TGA and DDS files, and a direct
path for loading DDS files straight into OpenGL textures,
when applicable.
Image Formats:
- BMP load & save
- TGA load & save
- DDS load & save
- PNG load
- JPG load
OpenGL Texture Features:
- resample to power-of-two sizes
- MIPmap generation
- compressed texture S3TC formats (if supported)
- can pre-multiply alpha for you, for better compositing
- can flip image about the y-axis (except pre-compressed DDS files)
Thanks to:
* Sean Barret - for the awesome stb_image
* Dan Venkitachalam - for finding some non-compliant DDS files, and patching some explicit casts
* everybody at gamedev.net
**/
#ifndef HEADER_SIMPLE_OPENGL_IMAGE_LIBRARY
#define HEADER_SIMPLE_OPENGL_IMAGE_LIBRARY
#ifdef __cplusplus
extern "C" {
#endif
/**
The format of images that may be loaded (force_channels).
SOIL_LOAD_AUTO leaves the image in whatever format it was found.
SOIL_LOAD_L forces the image to load as Luminous (greyscale)
SOIL_LOAD_LA forces the image to load as Luminous with Alpha
SOIL_LOAD_RGB forces the image to load as Red Green Blue
SOIL_LOAD_RGBA forces the image to load as Red Green Blue Alpha
**/
enum
{
SOIL_LOAD_AUTO = 0,
SOIL_LOAD_L = 1,
SOIL_LOAD_LA = 2,
SOIL_LOAD_RGB = 3,
SOIL_LOAD_RGBA = 4
};
/**
The types of images that may be saved.
(TGA supports uncompressed RGB / RGBA)
(BMP supports uncompressed RGB)
(DDS supports DXT1 and DXT5)
**/
enum
{
SOIL_SAVE_TYPE_TGA = 0,
SOIL_SAVE_TYPE_BMP = 1,
SOIL_SAVE_TYPE_DDS = 2
};
/**
Loads an image from disk into an array of unsigned chars.
Note that *channels return the original channel count of the
image. If force_channels was other than SOIL_LOAD_AUTO,
the resulting image has force_channels, but *channels may be
different (if the original image had a different channel
count).
\return 0 if failed, otherwise returns 1
**/
unsigned char*
SOIL_load_image
(
const char *filename,
int *width, int *height, int *channels,
int force_channels
);
/**
Loads an image from memory into an array of unsigned chars.
Note that *channels return the original channel count of the
image. If force_channels was other than SOIL_LOAD_AUTO,
the resulting image has force_channels, but *channels may be
different (if the original image had a different channel
count).
\return 0 if failed, otherwise returns 1
**/
unsigned char*
SOIL_load_image_from_memory
(
const unsigned char *const buffer,
int buffer_length,
int *width, int *height, int *channels,
int force_channels
);
/**
Saves an image from an array of unsigned chars (RGBA) to disk
\return 0 if failed, otherwise returns 1
**/
int
SOIL_save_image
(
const char *filename,
int image_type,
int width, int height, int channels,
const unsigned char *const data
);
/**
Frees the image data (note, this is just C's "free()"...this function is
present mostly so C++ programmers don't forget to use "free()" and call
"delete []" instead [8^)
**/
void
SOIL_free_image_data
(
unsigned char *img_data
);
/**
This function resturn a pointer to a string describing the last thing
that happened inside SOIL. It can be used to determine why an image
failed to load.
**/
const char*
SOIL_last_result
(
void
);
#ifdef __cplusplus
}
#endif
#endif /* HEADER_SIMPLE_OPENGL_IMAGE_LIBRARY */

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/* jconfig.vc --- jconfig.h for Microsoft Visual C++ on Windows 95 or NT. */
/* see jconfig.doc for explanations */
#define HAVE_PROTOTYPES
#define HAVE_UNSIGNED_CHAR
#define HAVE_UNSIGNED_SHORT
/* #define void char */
/* #define const */
#undef CHAR_IS_UNSIGNED
#define HAVE_STDDEF_H
#define HAVE_STDLIB_H
#undef NEED_BSD_STRINGS
#undef NEED_SYS_TYPES_H
#undef NEED_FAR_POINTERS /* we presume a 32-bit flat memory model */
#undef NEED_SHORT_EXTERNAL_NAMES
#undef INCOMPLETE_TYPES_BROKEN
/* Define "boolean" as unsigned char, not int, per Windows custom */
#ifndef __RPCNDR_H__ /* don't conflict if rpcndr.h already read */
typedef unsigned char boolean;
#endif
#define HAVE_BOOLEAN /* prevent jmorecfg.h from redefining it */
#ifdef JPEG_INTERNALS
#undef RIGHT_SHIFT_IS_UNSIGNED
#endif /* JPEG_INTERNALS */
#ifdef JPEG_CJPEG_DJPEG
#define BMP_SUPPORTED /* BMP image file format */
#define GIF_SUPPORTED /* GIF image file format */
#define PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */
#undef RLE_SUPPORTED /* Utah RLE image file format */
#define TARGA_SUPPORTED /* Targa image file format */
#define TWO_FILE_COMMANDLINE /* optional */
#define USE_SETMODE /* Microsoft has setmode() */
#undef NEED_SIGNAL_CATCHER
#undef DONT_USE_B_MODE
#undef PROGRESS_REPORT /* optional */
#endif /* JPEG_CJPEG_DJPEG */

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/*
* jerror.h
*
* Copyright (C) 1994-1997, Thomas G. Lane.
* This file is part of the Independent JPEG Group's software.
* For conditions of distribution and use, see the accompanying README file.
*
* This file defines the error and message codes for the JPEG library.
* Edit this file to add new codes, or to translate the message strings to
* some other language.
* A set of error-reporting macros are defined too. Some applications using
* the JPEG library may wish to include this file to get the error codes
* and/or the macros.
*/
/*
* To define the enum list of message codes, include this file without
* defining macro JMESSAGE. To create a message string table, include it
* again with a suitable JMESSAGE definition (see jerror.c for an example).
*/
#ifndef JMESSAGE
#ifndef JERROR_H
/* First time through, define the enum list */
#define JMAKE_ENUM_LIST
#else
/* Repeated inclusions of this file are no-ops unless JMESSAGE is defined */
#define JMESSAGE(code,string)
#endif /* JERROR_H */
#endif /* JMESSAGE */
#ifdef JMAKE_ENUM_LIST
typedef enum {
#define JMESSAGE(code,string) code ,
#endif /* JMAKE_ENUM_LIST */
JMESSAGE(JMSG_NOMESSAGE, "Bogus message code %d") /* Must be first entry! */
/* For maintenance convenience, list is alphabetical by message code name */
JMESSAGE(JERR_ARITH_NOTIMPL,
"Sorry, there are legal restrictions on arithmetic coding")
JMESSAGE(JERR_BAD_ALIGN_TYPE, "ALIGN_TYPE is wrong, please fix")
JMESSAGE(JERR_BAD_ALLOC_CHUNK, "MAX_ALLOC_CHUNK is wrong, please fix")
JMESSAGE(JERR_BAD_BUFFER_MODE, "Bogus buffer control mode")
JMESSAGE(JERR_BAD_COMPONENT_ID, "Invalid component ID %d in SOS")
JMESSAGE(JERR_BAD_DCT_COEF, "DCT coefficient out of range")
JMESSAGE(JERR_BAD_DCTSIZE, "IDCT output block size %d not supported")
JMESSAGE(JERR_BAD_HUFF_TABLE, "Bogus Huffman table definition")
JMESSAGE(JERR_BAD_IN_COLORSPACE, "Bogus input colorspace")
JMESSAGE(JERR_BAD_J_COLORSPACE, "Bogus JPEG colorspace")
JMESSAGE(JERR_BAD_LENGTH, "Bogus marker length")
JMESSAGE(JERR_BAD_LIB_VERSION,
"Wrong JPEG library version: library is %d, caller expects %d")
JMESSAGE(JERR_BAD_MCU_SIZE, "Sampling factors too large for interleaved scan")
JMESSAGE(JERR_BAD_POOL_ID, "Invalid memory pool code %d")
JMESSAGE(JERR_BAD_PRECISION, "Unsupported JPEG data precision %d")
JMESSAGE(JERR_BAD_PROGRESSION,
"Invalid progressive parameters Ss=%d Se=%d Ah=%d Al=%d")
JMESSAGE(JERR_BAD_PROG_SCRIPT,
"Invalid progressive parameters at scan script entry %d")
JMESSAGE(JERR_BAD_SAMPLING, "Bogus sampling factors")
JMESSAGE(JERR_BAD_SCAN_SCRIPT, "Invalid scan script at entry %d")
JMESSAGE(JERR_BAD_STATE, "Improper call to JPEG library in state %d")
JMESSAGE(JERR_BAD_STRUCT_SIZE,
"JPEG parameter struct mismatch: library thinks size is %u, caller expects %u")
JMESSAGE(JERR_BAD_VIRTUAL_ACCESS, "Bogus virtual array access")
JMESSAGE(JERR_BUFFER_SIZE, "Buffer passed to JPEG library is too small")
JMESSAGE(JERR_CANT_SUSPEND, "Suspension not allowed here")
JMESSAGE(JERR_CCIR601_NOTIMPL, "CCIR601 sampling not implemented yet")
JMESSAGE(JERR_COMPONENT_COUNT, "Too many color components: %d, max %d")
JMESSAGE(JERR_CONVERSION_NOTIMPL, "Unsupported color conversion request")
JMESSAGE(JERR_DAC_INDEX, "Bogus DAC index %d")
JMESSAGE(JERR_DAC_VALUE, "Bogus DAC value 0x%x")
JMESSAGE(JERR_DHT_INDEX, "Bogus DHT index %d")
JMESSAGE(JERR_DQT_INDEX, "Bogus DQT index %d")
JMESSAGE(JERR_EMPTY_IMAGE, "Empty JPEG image (DNL not supported)")
JMESSAGE(JERR_EMS_READ, "Read from EMS failed")
JMESSAGE(JERR_EMS_WRITE, "Write to EMS failed")
JMESSAGE(JERR_EOI_EXPECTED, "Didn't expect more than one scan")
JMESSAGE(JERR_FILE_READ, "Input file read error")
JMESSAGE(JERR_FILE_WRITE, "Output file write error --- out of disk space?")
JMESSAGE(JERR_FRACT_SAMPLE_NOTIMPL, "Fractional sampling not implemented yet")
JMESSAGE(JERR_HUFF_CLEN_OVERFLOW, "Huffman code size table overflow")
JMESSAGE(JERR_HUFF_MISSING_CODE, "Missing Huffman code table entry")
JMESSAGE(JERR_IMAGE_TOO_BIG, "Maximum supported image dimension is %u pixels")
JMESSAGE(JERR_INPUT_EMPTY, "Empty input file")
JMESSAGE(JERR_INPUT_EOF, "Premature end of input file")
JMESSAGE(JERR_MISMATCHED_QUANT_TABLE,
"Cannot transcode due to multiple use of quantization table %d")
JMESSAGE(JERR_MISSING_DATA, "Scan script does not transmit all data")
JMESSAGE(JERR_MODE_CHANGE, "Invalid color quantization mode change")
JMESSAGE(JERR_NOTIMPL, "Not implemented yet")
JMESSAGE(JERR_NOT_COMPILED, "Requested feature was omitted at compile time")
JMESSAGE(JERR_NO_BACKING_STORE, "Backing store not supported")
JMESSAGE(JERR_NO_HUFF_TABLE, "Huffman table 0x%02x was not defined")
JMESSAGE(JERR_NO_IMAGE, "JPEG datastream contains no image")
JMESSAGE(JERR_NO_QUANT_TABLE, "Quantization table 0x%02x was not defined")
JMESSAGE(JERR_NO_SOI, "Not a JPEG file: starts with 0x%02x 0x%02x")
JMESSAGE(JERR_OUT_OF_MEMORY, "Insufficient memory (case %d)")
JMESSAGE(JERR_QUANT_COMPONENTS,
"Cannot quantize more than %d color components")
JMESSAGE(JERR_QUANT_FEW_COLORS, "Cannot quantize to fewer than %d colors")
JMESSAGE(JERR_QUANT_MANY_COLORS, "Cannot quantize to more than %d colors")
JMESSAGE(JERR_SOF_DUPLICATE, "Invalid JPEG file structure: two SOF markers")
JMESSAGE(JERR_SOF_NO_SOS, "Invalid JPEG file structure: missing SOS marker")
JMESSAGE(JERR_SOF_UNSUPPORTED, "Unsupported JPEG process: SOF type 0x%02x")
JMESSAGE(JERR_SOI_DUPLICATE, "Invalid JPEG file structure: two SOI markers")
JMESSAGE(JERR_SOS_NO_SOF, "Invalid JPEG file structure: SOS before SOF")
JMESSAGE(JERR_TFILE_CREATE, "Failed to create temporary file %s")
JMESSAGE(JERR_TFILE_READ, "Read failed on temporary file")
JMESSAGE(JERR_TFILE_SEEK, "Seek failed on temporary file")
JMESSAGE(JERR_TFILE_WRITE,
"Write failed on temporary file --- out of disk space?")
JMESSAGE(JERR_TOO_LITTLE_DATA, "Application transferred too few scanlines")
JMESSAGE(JERR_UNKNOWN_MARKER, "Unsupported marker type 0x%02x")
JMESSAGE(JERR_VIRTUAL_BUG, "Virtual array controller messed up")
JMESSAGE(JERR_WIDTH_OVERFLOW, "Image too wide for this implementation")
JMESSAGE(JERR_XMS_READ, "Read from XMS failed")
JMESSAGE(JERR_XMS_WRITE, "Write to XMS failed")
JMESSAGE(JMSG_COPYRIGHT, JCOPYRIGHT)
JMESSAGE(JMSG_VERSION, JVERSION)
JMESSAGE(JTRC_16BIT_TABLES,
"Caution: quantization tables are too coarse for baseline JPEG")
JMESSAGE(JTRC_ADOBE,
"Adobe APP14 marker: version %d, flags 0x%04x 0x%04x, transform %d")
JMESSAGE(JTRC_APP0, "Unknown APP0 marker (not JFIF), length %u")
JMESSAGE(JTRC_APP14, "Unknown APP14 marker (not Adobe), length %u")
JMESSAGE(JTRC_DAC, "Define Arithmetic Table 0x%02x: 0x%02x")
JMESSAGE(JTRC_DHT, "Define Huffman Table 0x%02x")
JMESSAGE(JTRC_DQT, "Define Quantization Table %d precision %d")
JMESSAGE(JTRC_DRI, "Define Restart Interval %u")
JMESSAGE(JTRC_EMS_CLOSE, "Freed EMS handle %u")
JMESSAGE(JTRC_EMS_OPEN, "Obtained EMS handle %u")
JMESSAGE(JTRC_EOI, "End Of Image")
JMESSAGE(JTRC_HUFFBITS, " %3d %3d %3d %3d %3d %3d %3d %3d")
JMESSAGE(JTRC_JFIF, "JFIF APP0 marker: version %d.%02d, density %dx%d %d")
JMESSAGE(JTRC_JFIF_BADTHUMBNAILSIZE,
"Warning: thumbnail image size does not match data length %u")
JMESSAGE(JTRC_JFIF_EXTENSION,
"JFIF extension marker: type 0x%02x, length %u")
JMESSAGE(JTRC_JFIF_THUMBNAIL, " with %d x %d thumbnail image")
JMESSAGE(JTRC_MISC_MARKER, "Miscellaneous marker 0x%02x, length %u")
JMESSAGE(JTRC_PARMLESS_MARKER, "Unexpected marker 0x%02x")
JMESSAGE(JTRC_QUANTVALS, " %4u %4u %4u %4u %4u %4u %4u %4u")
JMESSAGE(JTRC_QUANT_3_NCOLORS, "Quantizing to %d = %d*%d*%d colors")
JMESSAGE(JTRC_QUANT_NCOLORS, "Quantizing to %d colors")
JMESSAGE(JTRC_QUANT_SELECTED, "Selected %d colors for quantization")
JMESSAGE(JTRC_RECOVERY_ACTION, "At marker 0x%02x, recovery action %d")
JMESSAGE(JTRC_RST, "RST%d")
JMESSAGE(JTRC_SMOOTH_NOTIMPL,
"Smoothing not supported with nonstandard sampling ratios")
JMESSAGE(JTRC_SOF, "Start Of Frame 0x%02x: width=%u, height=%u, components=%d")
JMESSAGE(JTRC_SOF_COMPONENT, " Component %d: %dhx%dv q=%d")
JMESSAGE(JTRC_SOI, "Start of Image")
JMESSAGE(JTRC_SOS, "Start Of Scan: %d components")
JMESSAGE(JTRC_SOS_COMPONENT, " Component %d: dc=%d ac=%d")
JMESSAGE(JTRC_SOS_PARAMS, " Ss=%d, Se=%d, Ah=%d, Al=%d")
JMESSAGE(JTRC_TFILE_CLOSE, "Closed temporary file %s")
JMESSAGE(JTRC_TFILE_OPEN, "Opened temporary file %s")
JMESSAGE(JTRC_THUMB_JPEG,
"JFIF extension marker: JPEG-compressed thumbnail image, length %u")
JMESSAGE(JTRC_THUMB_PALETTE,
"JFIF extension marker: palette thumbnail image, length %u")
JMESSAGE(JTRC_THUMB_RGB,
"JFIF extension marker: RGB thumbnail image, length %u")
JMESSAGE(JTRC_UNKNOWN_IDS,
"Unrecognized component IDs %d %d %d, assuming YCbCr")
JMESSAGE(JTRC_XMS_CLOSE, "Freed XMS handle %u")
JMESSAGE(JTRC_XMS_OPEN, "Obtained XMS handle %u")
JMESSAGE(JWRN_ADOBE_XFORM, "Unknown Adobe color transform code %d")
JMESSAGE(JWRN_BOGUS_PROGRESSION,
"Inconsistent progression sequence for component %d coefficient %d")
JMESSAGE(JWRN_EXTRANEOUS_DATA,
"Corrupt JPEG data: %u extraneous bytes before marker 0x%02x")
JMESSAGE(JWRN_HIT_MARKER, "Corrupt JPEG data: premature end of data segment")
JMESSAGE(JWRN_HUFF_BAD_CODE, "Corrupt JPEG data: bad Huffman code")
JMESSAGE(JWRN_JFIF_MAJOR, "Warning: unknown JFIF revision number %d.%02d")
JMESSAGE(JWRN_JPEG_EOF, "Premature end of JPEG file")
JMESSAGE(JWRN_MUST_RESYNC,
"Corrupt JPEG data: found marker 0x%02x instead of RST%d")
JMESSAGE(JWRN_NOT_SEQUENTIAL, "Invalid SOS parameters for sequential JPEG")
JMESSAGE(JWRN_TOO_MUCH_DATA, "Application transferred too many scanlines")
#ifdef JMAKE_ENUM_LIST
JMSG_LASTMSGCODE
} J_MESSAGE_CODE;
#undef JMAKE_ENUM_LIST
#endif /* JMAKE_ENUM_LIST */
/* Zap JMESSAGE macro so that future re-inclusions do nothing by default */
#undef JMESSAGE
#ifndef JERROR_H
#define JERROR_H
/* Macros to simplify using the error and trace message stuff */
/* The first parameter is either type of cinfo pointer */
/* Fatal errors (print message and exit) */
#define ERREXIT(cinfo,code) \
((cinfo)->err->msg_code = (code), \
(*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
#define ERREXIT1(cinfo,code,p1) \
((cinfo)->err->msg_code = (code), \
(cinfo)->err->msg_parm.i[0] = (p1), \
(*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
#define ERREXIT2(cinfo,code,p1,p2) \
((cinfo)->err->msg_code = (code), \
(cinfo)->err->msg_parm.i[0] = (p1), \
(cinfo)->err->msg_parm.i[1] = (p2), \
(*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
#define ERREXIT3(cinfo,code,p1,p2,p3) \
((cinfo)->err->msg_code = (code), \
(cinfo)->err->msg_parm.i[0] = (p1), \
(cinfo)->err->msg_parm.i[1] = (p2), \
(cinfo)->err->msg_parm.i[2] = (p3), \
(*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
#define ERREXIT4(cinfo,code,p1,p2,p3,p4) \
((cinfo)->err->msg_code = (code), \
(cinfo)->err->msg_parm.i[0] = (p1), \
(cinfo)->err->msg_parm.i[1] = (p2), \
(cinfo)->err->msg_parm.i[2] = (p3), \
(cinfo)->err->msg_parm.i[3] = (p4), \
(*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
#define ERREXITS(cinfo,code,str) \
((cinfo)->err->msg_code = (code), \
strncpy((cinfo)->err->msg_parm.s, (str), JMSG_STR_PARM_MAX), \
(*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
#define MAKESTMT(stuff) do { stuff } while (0)
/* Nonfatal errors (we can keep going, but the data is probably corrupt) */
#define WARNMS(cinfo,code) \
((cinfo)->err->msg_code = (code), \
(*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1))
#define WARNMS1(cinfo,code,p1) \
((cinfo)->err->msg_code = (code), \
(cinfo)->err->msg_parm.i[0] = (p1), \
(*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1))
#define WARNMS2(cinfo,code,p1,p2) \
((cinfo)->err->msg_code = (code), \
(cinfo)->err->msg_parm.i[0] = (p1), \
(cinfo)->err->msg_parm.i[1] = (p2), \
(*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1))
/* Informational/debugging messages */
#define TRACEMS(cinfo,lvl,code) \
((cinfo)->err->msg_code = (code), \
(*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)))
#define TRACEMS1(cinfo,lvl,code,p1) \
((cinfo)->err->msg_code = (code), \
(cinfo)->err->msg_parm.i[0] = (p1), \
(*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)))
#define TRACEMS2(cinfo,lvl,code,p1,p2) \
((cinfo)->err->msg_code = (code), \
(cinfo)->err->msg_parm.i[0] = (p1), \
(cinfo)->err->msg_parm.i[1] = (p2), \
(*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)))
#define TRACEMS3(cinfo,lvl,code,p1,p2,p3) \
MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \
_mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); \
(cinfo)->err->msg_code = (code); \
(*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); )
#define TRACEMS4(cinfo,lvl,code,p1,p2,p3,p4) \
MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \
_mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \
(cinfo)->err->msg_code = (code); \
(*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); )
#define TRACEMS5(cinfo,lvl,code,p1,p2,p3,p4,p5) \
MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \
_mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \
_mp[4] = (p5); \
(cinfo)->err->msg_code = (code); \
(*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); )
#define TRACEMS8(cinfo,lvl,code,p1,p2,p3,p4,p5,p6,p7,p8) \
MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \
_mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \
_mp[4] = (p5); _mp[5] = (p6); _mp[6] = (p7); _mp[7] = (p8); \
(cinfo)->err->msg_code = (code); \
(*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); )
#define TRACEMSS(cinfo,lvl,code,str) \
((cinfo)->err->msg_code = (code), \
strncpy((cinfo)->err->msg_parm.s, (str), JMSG_STR_PARM_MAX), \
(*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)))
#endif /* JERROR_H */

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/*
* jmorecfg.h
*
* Copyright (C) 1991-1997, Thomas G. Lane.
* This file is part of the Independent JPEG Group's software.
* For conditions of distribution and use, see the accompanying README file.
*
* This file contains additional configuration options that customize the
* JPEG software for special applications or support machine-dependent
* optimizations. Most users will not need to touch this file.
*/
/*
* Define BITS_IN_JSAMPLE as either
* 8 for 8-bit sample values (the usual setting)
* 12 for 12-bit sample values
* Only 8 and 12 are legal data precisions for lossy JPEG according to the
* JPEG standard, and the IJG code does not support anything else!
* We do not support run-time selection of data precision, sorry.
*/
#define BITS_IN_JSAMPLE 8 /* use 8 or 12 */
/*
* Maximum number of components (color channels) allowed in JPEG image.
* To meet the letter of the JPEG spec, set this to 255. However, darn
* few applications need more than 4 channels (maybe 5 for CMYK + alpha
* mask). We recommend 10 as a reasonable compromise; use 4 if you are
* really short on memory. (Each allowed component costs a hundred or so
* bytes of storage, whether actually used in an image or not.)
*/
#define MAX_COMPONENTS 10 /* maximum number of image components */
/*
* Basic data types.
* You may need to change these if you have a machine with unusual data
* type sizes; for example, "char" not 8 bits, "short" not 16 bits,
* or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
* but it had better be at least 16.
*/
/* Representation of a single sample (pixel element value).
* We frequently allocate large arrays of these, so it's important to keep
* them small. But if you have memory to burn and access to char or short
* arrays is very slow on your hardware, you might want to change these.
*/
#if BITS_IN_JSAMPLE == 8
/* JSAMPLE should be the smallest type that will hold the values 0..255.
* You can use a signed char by having GETJSAMPLE mask it with 0xFF.
*/
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char JSAMPLE;
#define GETJSAMPLE(value) ((int) (value))
#else /* not HAVE_UNSIGNED_CHAR */
typedef char JSAMPLE;
#ifdef CHAR_IS_UNSIGNED
#define GETJSAMPLE(value) ((int) (value))
#else
#define GETJSAMPLE(value) ((int) (value) & 0xFF)
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
#define MAXJSAMPLE 255
#define CENTERJSAMPLE 128
#endif /* BITS_IN_JSAMPLE == 8 */
#if BITS_IN_JSAMPLE == 12
/* JSAMPLE should be the smallest type that will hold the values 0..4095.
* On nearly all machines "short" will do nicely.
*/
typedef short JSAMPLE;
#define GETJSAMPLE(value) ((int) (value))
#define MAXJSAMPLE 4095
#define CENTERJSAMPLE 2048
#endif /* BITS_IN_JSAMPLE == 12 */
/* Representation of a DCT frequency coefficient.
* This should be a signed value of at least 16 bits; "short" is usually OK.
* Again, we allocate large arrays of these, but you can change to int
* if you have memory to burn and "short" is really slow.
*/
typedef short JCOEF;
/* Compressed datastreams are represented as arrays of JOCTET.
* These must be EXACTLY 8 bits wide, at least once they are written to
* external storage. Note that when using the stdio data source/destination
* managers, this is also the data type passed to fread/fwrite.
*/
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char JOCTET;
#define GETJOCTET(value) (value)
#else /* not HAVE_UNSIGNED_CHAR */
typedef char JOCTET;
#ifdef CHAR_IS_UNSIGNED
#define GETJOCTET(value) (value)
#else
#define GETJOCTET(value) ((value) & 0xFF)
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
/* These typedefs are used for various table entries and so forth.
* They must be at least as wide as specified; but making them too big
* won't cost a huge amount of memory, so we don't provide special
* extraction code like we did for JSAMPLE. (In other words, these
* typedefs live at a different point on the speed/space tradeoff curve.)
*/
/* UINT8 must hold at least the values 0..255. */
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char UINT8;
#else /* not HAVE_UNSIGNED_CHAR */
#ifdef CHAR_IS_UNSIGNED
typedef char UINT8;
#else /* not CHAR_IS_UNSIGNED */
typedef short UINT8;
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
/* UINT16 must hold at least the values 0..65535. */
#ifdef HAVE_UNSIGNED_SHORT
typedef unsigned short UINT16;
#else /* not HAVE_UNSIGNED_SHORT */
typedef unsigned int UINT16;
#endif /* HAVE_UNSIGNED_SHORT */
/* INT16 must hold at least the values -32768..32767. */
#ifndef XMD_H /* X11/xmd.h correctly defines INT16 */
typedef short INT16;
#endif
/* INT32 must hold at least signed 32-bit values. */
#ifndef XMD_H /* X11/xmd.h correctly defines INT32 */
typedef long INT32;
#endif
/* Datatype used for image dimensions. The JPEG standard only supports
* images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
* "unsigned int" is sufficient on all machines. However, if you need to
* handle larger images and you don't mind deviating from the spec, you
* can change this datatype.
*/
typedef unsigned int JDIMENSION;
#define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */
/* These macros are used in all function definitions and extern declarations.
* You could modify them if you need to change function linkage conventions;
* in particular, you'll need to do that to make the library a Windows DLL.
* Another application is to make all functions global for use with debuggers
* or code profilers that require it.
*/
/* a function called through method pointers: */
#define METHODDEF(type) static type
/* a function used only in its module: */
#define LOCAL(type) static type
/* a function referenced thru EXTERNs: */
#define GLOBAL(type) type
/* a reference to a GLOBAL function: */
#define EXTERN(type) extern type
/* This macro is used to declare a "method", that is, a function pointer.
* We want to supply prototype parameters if the compiler can cope.
* Note that the arglist parameter must be parenthesized!
* Again, you can customize this if you need special linkage keywords.
*/
#ifdef HAVE_PROTOTYPES
#define JMETHOD(type,methodname,arglist) type (*methodname) arglist
#else
#define JMETHOD(type,methodname,arglist) type (*methodname) ()
#endif
/* Here is the pseudo-keyword for declaring pointers that must be "far"
* on 80x86 machines. Most of the specialized coding for 80x86 is handled
* by just saying "FAR *" where such a pointer is needed. In a few places
* explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
*/
#ifdef NEED_FAR_POINTERS
#define FAR far
#else
#define FAR
#endif
/*
* On a few systems, type boolean and/or its values FALSE, TRUE may appear
* in standard header files. Or you may have conflicts with application-
* specific header files that you want to include together with these files.
* Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
*/
#ifndef HAVE_BOOLEAN
typedef int boolean;
#endif
#ifndef FALSE /* in case these macros already exist */
#define FALSE 0 /* values of boolean */
#endif
#ifndef TRUE
#define TRUE 1
#endif
/*
* The remaining options affect code selection within the JPEG library,
* but they don't need to be visible to most applications using the library.
* To minimize application namespace pollution, the symbols won't be
* defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
*/
#ifdef JPEG_INTERNALS
#define JPEG_INTERNAL_OPTIONS
#endif
#ifdef JPEG_INTERNAL_OPTIONS
/*
* These defines indicate whether to include various optional functions.
* Undefining some of these symbols will produce a smaller but less capable
* library. Note that you can leave certain source files out of the
* compilation/linking process if you've #undef'd the corresponding symbols.
* (You may HAVE to do that if your compiler doesn't like null source files.)
*/
/* Arithmetic coding is unsupported for legal reasons. Complaints to IBM. */
/* Capability options common to encoder and decoder: */
#define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */
#define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */
#define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */
/* Encoder capability options: */
#undef C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
#define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
#define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */
/* Note: if you selected 12-bit data precision, it is dangerous to turn off
* ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
* precision, so jchuff.c normally uses entropy optimization to compute
* usable tables for higher precision. If you don't want to do optimization,
* you'll have to supply different default Huffman tables.
* The exact same statements apply for progressive JPEG: the default tables
* don't work for progressive mode. (This may get fixed, however.)
*/
#define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */
/* Decoder capability options: */
#undef D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
#define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
#define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */
#define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */
#define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */
#undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */
#define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */
#define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */
#define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */
/* more capability options later, no doubt */
/*
* Ordering of RGB data in scanlines passed to or from the application.
* If your application wants to deal with data in the order B,G,R, just
* change these macros. You can also deal with formats such as R,G,B,X
* (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing
* the offsets will also change the order in which colormap data is organized.
* RESTRICTIONS:
* 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
* 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
* useful if you are using JPEG color spaces other than YCbCr or grayscale.
* 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
* is not 3 (they don't understand about dummy color components!). So you
* can't use color quantization if you change that value.
*/
#define RGB_RED 0 /* Offset of Red in an RGB scanline element */
#define RGB_GREEN 1 /* Offset of Green */
#define RGB_BLUE 2 /* Offset of Blue */
#define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
/* Definitions for speed-related optimizations. */
/* If your compiler supports inline functions, define INLINE
* as the inline keyword; otherwise define it as empty.
*/
#ifndef INLINE
#ifdef __GNUC__ /* for instance, GNU C knows about inline */
#define INLINE __inline__
#endif
#ifndef INLINE
#define INLINE /* default is to define it as empty */
#endif
#endif
/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
* two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
* as short on such a machine. MULTIPLIER must be at least 16 bits wide.
*/
#ifndef MULTIPLIER
#define MULTIPLIER int /* type for fastest integer multiply */
#endif
/* FAST_FLOAT should be either float or double, whichever is done faster
* by your compiler. (Note that this type is only used in the floating point
* DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
* Typically, float is faster in ANSI C compilers, while double is faster in
* pre-ANSI compilers (because they insist on converting to double anyway).
* The code below therefore chooses float if we have ANSI-style prototypes.
*/
#ifndef FAST_FLOAT
#ifdef HAVE_PROTOTYPES
#define FAST_FLOAT float
#else
#define FAST_FLOAT double
#endif
#endif
#endif /* JPEG_INTERNAL_OPTIONS */

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/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2005 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef ZCONF_H
#define ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
*/
#ifdef Z_PREFIX
# define deflateInit_ z_deflateInit_
# define deflate z_deflate
# define deflateEnd z_deflateEnd
# define inflateInit_ z_inflateInit_
# define inflate z_inflate
# define inflateEnd z_inflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateSetDictionary z_deflateSetDictionary
# define deflateCopy z_deflateCopy
# define deflateReset z_deflateReset
# define deflateParams z_deflateParams
# define deflateBound z_deflateBound
# define deflatePrime z_deflatePrime
# define inflateInit2_ z_inflateInit2_
# define inflateSetDictionary z_inflateSetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateCopy z_inflateCopy
# define inflateReset z_inflateReset
# define inflateBack z_inflateBack
# define inflateBackEnd z_inflateBackEnd
# define compress z_compress
# define compress2 z_compress2
# define compressBound z_compressBound
# define uncompress z_uncompress
# define adler32 z_adler32
# define crc32 z_crc32
# define get_crc_table z_get_crc_table
# define zError z_zError
# define alloc_func z_alloc_func
# define free_func z_free_func
# define in_func z_in_func
# define out_func z_out_func
# define Byte z_Byte
# define uInt z_uInt
# define uLong z_uLong
# define Bytef z_Bytef
# define charf z_charf
# define intf z_intf
# define uIntf z_uIntf
# define uLongf z_uLongf
# define voidpf z_voidpf
# define voidp z_voidp
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
# define OS2
#endif
#if defined(_WINDOWS) && !defined(WINDOWS)
# define WINDOWS
#endif
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
# ifndef WIN32
# define WIN32
# endif
#endif
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
# ifndef SYS16BIT
# define SYS16BIT
# endif
# endif
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#ifdef SYS16BIT
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#ifdef __STDC_VERSION__
# ifndef STDC
# define STDC
# endif
# if __STDC_VERSION__ >= 199901L
# ifndef STDC99
# define STDC99
# endif
# endif
#endif
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
# define STDC
#endif
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
# define STDC
#endif
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
# define STDC
#endif
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
# define STDC
#endif
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
# define STDC
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const /* note: need a more gentle solution here */
# endif
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
# define NO_DUMMY_DECL
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
/* Type declarations */
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#ifdef SYS16BIT
# if defined(M_I86SM) || defined(M_I86MM)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
# endif
# if (defined(__SMALL__) || defined(__MEDIUM__))
/* Turbo C small or medium model */
# define SMALL_MEDIUM
# ifdef __BORLANDC__
# define FAR _far
# else
# define FAR far
# endif
# endif
#endif
#if defined(WINDOWS) || defined(WIN32)
/* If building or using zlib as a DLL, define ZLIB_DLL.
* This is not mandatory, but it offers a little performance increase.
*/
# ifdef ZLIB_DLL
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
# ifdef ZLIB_INTERNAL
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
# endif
# endif /* ZLIB_DLL */
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
* define ZLIB_WINAPI.
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
*/
# ifdef ZLIB_WINAPI
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
/* No need for _export, use ZLIB.DEF instead. */
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
# define ZEXPORT WINAPI
# ifdef WIN32
# define ZEXPORTVA WINAPIV
# else
# define ZEXPORTVA FAR CDECL
# endif
# endif
#endif
#if defined (__BEOS__)
# ifdef ZLIB_DLL
# ifdef ZLIB_INTERNAL
# define ZEXPORT __declspec(dllexport)
# define ZEXPORTVA __declspec(dllexport)
# else
# define ZEXPORT __declspec(dllimport)
# define ZEXPORTVA __declspec(dllimport)
# endif
# endif
#endif
#ifndef ZEXTERN
# define ZEXTERN extern
#endif
#ifndef ZEXPORT
# define ZEXPORT
#endif
#ifndef ZEXPORTVA
# define ZEXPORTVA
#endif
#ifndef FAR
# define FAR
#endif
#if !defined(__MACTYPES__)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void const *voidpc;
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte const *voidpc;
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
#if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */
# include <sys/types.h> /* for off_t */
# include <unistd.h> /* for SEEK_* and off_t */
# ifdef VMS
# include <unixio.h> /* for off_t */
# endif
# define z_off_t off_t
#endif
#ifndef SEEK_SET
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
#if defined(__OS400__)
# define NO_vsnprintf
#endif
#if defined(__MVS__)
# define NO_vsnprintf
# ifdef FAR
# undef FAR
# endif
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
# pragma map(deflateInit_,"DEIN")
# pragma map(deflateInit2_,"DEIN2")
# pragma map(deflateEnd,"DEEND")
# pragma map(deflateBound,"DEBND")
# pragma map(inflateInit_,"ININ")
# pragma map(inflateInit2_,"ININ2")
# pragma map(inflateEnd,"INEND")
# pragma map(inflateSync,"INSY")
# pragma map(inflateSetDictionary,"INSEDI")
# pragma map(compressBound,"CMBND")
# pragma map(inflate_table,"INTABL")
# pragma map(inflate_fast,"INFA")
# pragma map(inflate_copyright,"INCOPY")
#endif
#endif /* ZCONF_H */

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