FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)

Updated the PostFx sample, renamed to Shader
Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent
Moved .def files from /build/VC200X to /src in CSFML
Minors fixes in CSFML

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2009-11-03 09:04:40 +00:00
parent 63e07cec84
commit d7bd00afc0
125 changed files with 1606 additions and 2348 deletions

View file

@ -2,9 +2,9 @@
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="postfx"
Name="shader"
ProjectGUID="{E8B7727D-2308-4ADC-90AE-D3F46798447D}"
RootNamespace="postfx"
RootNamespace="shader"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
@ -179,7 +179,7 @@
</References>
<Files>
<File
RelativePath="..\..\post-fx\PostFX.cpp"
RelativePath="..\..\shader\Shader.cpp"
>
</File>
</Files>