FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)
Updated the PostFx sample, renamed to Shader Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent Moved .def files from /build/VC200X to /src in CSFML Minors fixes in CSFML git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
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@ -99,11 +99,12 @@ namespace SFML
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////////////////////////////////////////////////////////////
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/// <summary>
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/// Apply a post-fx to the window
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/// Draw something into the render image with a shader
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/// </summary>
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/// <param name="postFx">PostFx to apply</param>
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/// <param name="objectToDraw">Object to draw</param>
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/// <param name="shader">Shader to apply</param>
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////////////////////////////////////////////////////////////
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void Draw(PostFx postFx);
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void Draw(Drawable objectToDraw, Shader shader);
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////////////////////////////////////////////////////////////
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/// <summary>
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