FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)

Updated the PostFx sample, renamed to Shader
Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent
Moved .def files from /build/VC200X to /src in CSFML
Minors fixes in CSFML

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2009-11-03 09:04:40 +00:00
parent 63e07cec84
commit d7bd00afc0
125 changed files with 1606 additions and 2348 deletions

View file

@ -78,9 +78,9 @@ namespace SFML
/// If not, this class won't be usable
/// </summary>
////////////////////////////////////////////////////////////
public static bool CanCapture
public static bool IsAvailable
{
get {return sfSoundRecorder_CanCapture();}
get {return sfSoundRecorder_IsAvailable();}
}
////////////////////////////////////////////////////////////
@ -173,7 +173,7 @@ namespace SFML
static extern uint sfSoundRecorder_GetSampleRate(IntPtr SoundRecorder);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
static extern bool sfSoundRecorder_CanCapture();
static extern bool sfSoundRecorder_IsAvailable();
#endregion
}
}