FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)
Updated the PostFx sample, renamed to Shader Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent Moved .def files from /build/VC200X to /src in CSFML Minors fixes in CSFML git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
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125 changed files with 1606 additions and 2348 deletions
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@ -78,9 +78,9 @@ namespace SFML
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/// If not, this class won't be usable
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/// </summary>
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////////////////////////////////////////////////////////////
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public static bool CanCapture
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public static bool IsAvailable
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{
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get {return sfSoundRecorder_CanCapture();}
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get {return sfSoundRecorder_IsAvailable();}
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}
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////////////////////////////////////////////////////////////
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@ -173,7 +173,7 @@ namespace SFML
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static extern uint sfSoundRecorder_GetSampleRate(IntPtr SoundRecorder);
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[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
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static extern bool sfSoundRecorder_CanCapture();
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static extern bool sfSoundRecorder_IsAvailable();
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#endregion
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}
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}
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