FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)
Updated the PostFx sample, renamed to Shader Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent Moved .def files from /build/VC200X to /src in CSFML Minors fixes in CSFML git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
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@ -13,7 +13,7 @@ namespace sample_soundcapture
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static void Main(string[] args)
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{
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// Check that the device can capture audio
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if (SoundRecorder.CanCapture == false)
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if (SoundRecorder.IsAvailable == false)
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{
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Console.WriteLine("Sorry, audio capture is not supported by your system");
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return;
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