FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)

Updated the PostFx sample, renamed to Shader
Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent
Moved .def files from /build/VC200X to /src in CSFML
Minors fixes in CSFML

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2009-11-03 09:04:40 +00:00
parent 63e07cec84
commit d7bd00afc0
125 changed files with 1606 additions and 2348 deletions

View file

@ -3392,14 +3392,6 @@
RelativePath="..\..\include\SFML\Graphics\Drawable.hpp"
>
</File>
<File
RelativePath="..\..\src\SFML\Graphics\PostFX.cpp"
>
</File>
<File
RelativePath="..\..\include\SFML\Graphics\PostFX.hpp"
>
</File>
<File
RelativePath="..\..\src\SFML\Graphics\Shape.cpp"
>
@ -3545,6 +3537,14 @@
RelativePath="..\..\include\SFML\Graphics\RenderWindow.hpp"
>
</File>
<File
RelativePath="..\..\src\SFML\Graphics\Shader.cpp"
>
</File>
<File
RelativePath="..\..\include\SFML\Graphics\Shader.hpp"
>
</File>
<File
RelativePath="..\..\src\SFML\Graphics\View.cpp"
>