FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)
Updated the PostFx sample, renamed to Shader Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent Moved .def files from /build/VC200X to /src in CSFML Minors fixes in CSFML git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
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125 changed files with 1606 additions and 2348 deletions
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@ -3514,14 +3514,6 @@
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RelativePath="..\..\include\SFML\Graphics\Matrix3.inl"
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RelativePath="..\..\src\SFML\Graphics\PostFX.cpp"
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RelativePath="..\..\include\SFML\Graphics\PostFX.hpp"
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RelativePath="..\..\include\SFML\Graphics\Rect.hpp"
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RelativePath="..\..\include\SFML\Graphics\RenderWindow.hpp"
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</File>
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RelativePath="..\..\src\SFML\Graphics\Shader.cpp"
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RelativePath="..\..\include\SFML\Graphics\Shader.hpp"
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RelativePath="..\..\src\SFML\Graphics\View.cpp"
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