FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)

Updated the PostFx sample, renamed to Shader
Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent
Moved .def files from /build/VC200X to /src in CSFML
Minors fixes in CSFML

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2009-11-03 09:04:40 +00:00
parent 63e07cec84
commit d7bd00afc0
125 changed files with 1606 additions and 2348 deletions

View file

@ -12,7 +12,7 @@
<Project filename="..\..\samples\build\codeblocks\pong.cbp" />
<Project filename="..\..\samples\build\codeblocks\qt.cbp" />
<Project filename="..\..\samples\build\codeblocks\wxwidgets.cbp" />
<Project filename="..\..\samples\build\codeblocks\postfx.cbp" />
<Project filename="..\..\samples\build\codeblocks\shader.cbp" />
<Project filename="..\..\samples\build\codeblocks\sockets.cbp" />
<Project filename="..\..\samples\build\codeblocks\sound.cbp" />
<Project filename="..\..\samples\build\codeblocks\sound-capture.cbp" />