FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)
Updated the PostFx sample, renamed to Shader Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent Moved .def files from /build/VC200X to /src in CSFML Minors fixes in CSFML git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
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125 changed files with 1606 additions and 2348 deletions
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<Project filename="..\..\samples\build\codeblocks\pong.cbp" />
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<Project filename="..\..\samples\build\codeblocks\qt.cbp" />
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<Project filename="..\..\samples\build\codeblocks\wxwidgets.cbp" />
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<Project filename="..\..\samples\build\codeblocks\postfx.cbp" />
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<Project filename="..\..\samples\build\codeblocks\shader.cbp" />
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<Project filename="..\..\samples\build\codeblocks\sockets.cbp" />
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<Project filename="..\..\samples\build\codeblocks\sound.cbp" />
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<Project filename="..\..\samples\build\codeblocks\sound-capture.cbp" />
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