FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)
Updated the PostFx sample, renamed to Shader Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent Moved .def files from /build/VC200X to /src in CSFML Minors fixes in CSFML git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
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125 changed files with 1606 additions and 2348 deletions
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@ -69,7 +69,7 @@
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OutputFile="$(SolutionDir)..\..\lib\vc2005\$(ProjectName)-d.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="$(SolutionDir)..\..\..\lib\vc2005\"
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ModuleDefinitionFile="$(SolutionDir)/csfml-window-d.def"
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ModuleDefinitionFile="$(SolutionDir)../../src/SFML/Window/csfml-window-d.def"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
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SubSystem="2"
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@ -155,7 +155,7 @@
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OutputFile="$(SolutionDir)..\..\lib\vc2005\$(ProjectName).dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="$(SolutionDir)..\..\..\lib\vc2005\"
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ModuleDefinitionFile="$(SolutionDir)/csfml-window.def"
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ModuleDefinitionFile="$(SolutionDir)../../src/SFML/Window/csfml-window.def"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
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SubSystem="2"
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@ -205,11 +205,11 @@
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>
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</File>
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<File
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RelativePath=".\csfml-window-d.def"
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RelativePath="..\..\src\SFML\Window\csfml-window-d.def"
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>
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</File>
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<File
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RelativePath=".\csfml-window.def"
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RelativePath="..\..\src\SFML\Window\csfml-window.def"
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>
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</File>
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<File
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