Fixed a bug with threads and OpenGL context sharing

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1567 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-09-14 18:59:30 +00:00
parent 6de9ea8a0f
commit d35fc89512
3 changed files with 17 additions and 3 deletions

View file

@ -63,7 +63,7 @@ public :
/// \param color Fill color to use to clear the render target
///
////////////////////////////////////////////////////////////
void Clear(const Color& color = Color(0, 0, 0));
void Clear(const Color& color = Color(0, 0, 0, 255));
////////////////////////////////////////////////////////////
/// \brief Draw an object into the target