* introduced SFMLClass type for all C pointers

* getNativePointer -> nativePointer property

- IpAddress.isValid
+ IpAddress.None

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1459 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
trass3r 2010-03-15 23:35:53 +00:00
parent 6b444d338e
commit cfedeee112
23 changed files with 317 additions and 320 deletions

View file

@ -123,7 +123,7 @@ public:
void setTexture(string name, Image texture)
{
m_texture = texture;
sfShader_SetTexture(m_ptr, toStringz(name), texture is null ? null : texture.getNativePointer);
sfShader_SetTexture(m_ptr, toStringz(name), texture is null ? null : texture.nativePointer);
}
/**
@ -142,17 +142,17 @@ private:
static extern(C)
{
void* function(cchar*) sfShader_CreateFromFile;
void* function(cchar*) sfShader_CreateFromMemory;
void function(void*) sfShader_Destroy;
void function(void*, cchar*, float) sfShader_SetParameter1;
void function(void*, cchar*, float, float) sfShader_SetParameter2;
void function(void*, cchar*, float, float, float) sfShader_SetParameter3;
void function(void*, cchar*, float, float, float, float) sfShader_SetParameter4;
void function(void*, cchar*, void*) sfShader_SetTexture;
SFMLClass function(cchar*) sfShader_CreateFromFile;
SFMLClass function(cchar*) sfShader_CreateFromMemory;
void function(SFMLClass) sfShader_Destroy;
void function(SFMLClass, cchar*, float) sfShader_SetParameter1;
void function(SFMLClass, cchar*, float, float) sfShader_SetParameter2;
void function(SFMLClass, cchar*, float, float, float) sfShader_SetParameter3;
void function(SFMLClass, cchar*, float, float, float, float) sfShader_SetParameter4;
void function(SFMLClass, cchar*, SFMLClass) sfShader_SetTexture;
int function() sfShader_IsAvailable;
void function(void*) sfShader_Bind;
void function(void*) sfShader_Unbind;
void function(SFMLClass) sfShader_Bind;
void function(SFMLClass) sfShader_Unbind;
}
static this()