Fix for broken text when the font is reloaded.
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3 changed files with 19 additions and 8 deletions
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@ -393,6 +393,7 @@ private:
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mutable VertexArray m_outlineVertices; ///< Vertex array containing the outline geometry
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mutable FloatRect m_bounds; ///< Bounding rectangle of the text (in local coordinates)
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mutable bool m_geometryNeedUpdate; ///< Does the geometry need to be recomputed?
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mutable Uint64 m_fontTextureId; ///< The font texture id
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};
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} // namespace sf
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@ -35,10 +35,11 @@
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namespace sf
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{
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class Window;
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class InputStream;
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class RenderTarget;
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class RenderTexture;
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class InputStream;
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class Text;
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class Window;
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////////////////////////////////////////////////////////////
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/// \brief Image living on the graphics card that can be used for drawing
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@ -584,6 +585,7 @@ public:
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private:
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friend class Text;
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friend class RenderTexture;
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friend class RenderTarget;
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