Removed all the automatic batching stuff and replaced it with a more straight-forward implementation using a state cache for optimizing performances
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1362 4e206d99-4929-0410-ac5d-dfc041789085
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_workspace_file>
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<Workspace title="SFML workspace">
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<Project filename="sfml-system.cbp" active="1" />
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<Project filename="sfml-system.cbp" />
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<Project filename="sfml-window.cbp" />
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<Project filename="sfml-network.cbp" />
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<Project filename="sfml-graphics.cbp" />
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<Project filename="sfml-audio.cbp" />
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<Project filename="sfml-main.cbp" />
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<Project filename="sfml-main.cbp" active="1" />
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<Project filename="..\..\samples\build\codeblocks\ftp.cbp" />
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<Project filename="..\..\samples\build\codeblocks\opengl.cbp" />
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<Project filename="..\..\samples\build\codeblocks\pong.cbp" />
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