Renamed Window::IsOpened to IsOpen
Made some minor consistency modifications in internal code
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14 changed files with 75 additions and 75 deletions
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@ -205,7 +205,7 @@ private :
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/// window.SetFramerateLimit(60);
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///
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/// // The main loop - ends as soon as the window is closed
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/// while (window.IsOpened())
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/// while (window.IsOpen())
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/// {
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/// // Event processing
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/// sf::Event event;
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@ -247,7 +247,7 @@ private :
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/// ...
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///
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/// // Start the rendering loop
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/// while (window.IsOpened())
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/// while (window.IsOpen())
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/// {
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/// // Process events
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/// ...
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