Improved Xcode templates and the readme (Close #224)
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3 changed files with 34 additions and 41 deletions
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@ -47,13 +47,18 @@ Question & Answer
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2. select your project's target on the main area,
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3. go to the "Build Settings" tab,
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4. go down to the bottom,
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5. update SFML_LINK_PREFIX and SFML_LINK_SUFFIX as follow :
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* if you want to use frameworks, then
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1. set SFML_LINK_PREFIX to "$(SFML_LINK_FRAMEWORKS_PREFIX)",
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2. set SFML_LINK_SUFFIX to "$(SFML_LINK_FRAMEWORKS_SUFFIX)"
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* if you want to use dylibs, then
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1. set SFML_LINK_PREFIX to "$(SFML_LINK_DYLIBS_PREFIX)",
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2. set SFML_LINK_SUFFIX to "$(SFML_LINK_DYLIBS_SUFFIX)"
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5. set SFML_BINARY_TYPE either to "DYLIBS" or "FRAMEWORKS".
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* How to use/don't use debug dylibs ?
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You can choose to use or not SFML debug binaries when creating a new project. However, if you have already created your project you can do the following :
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1. select your project from the project navigator panel,
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2. select your project's target on the main area,
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3. go to the "Build Settings" tab,
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4. go down to the bottom,
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5. set SFML_LINK_DYLIBS_SUFFIX_DEBUG to "-d" to use them or to "" (empty string) to use only release binary.
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* I want to use the static version of SFML. Is it possible ?
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