use a toolchain file for iOS instead of setting the necessary CMake variables in SFML
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commit
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4 changed files with 218 additions and 15 deletions
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@ -66,16 +66,16 @@ elseif(SFML_OS_ANDROID)
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endif()
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# find external libraries
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if(NOT SFML_OS_ANDROID)
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if(SFML_OS_ANDROID OR SFML_OS_IOS)
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if(NOT SFML_OS_IOS)
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find_package(OpenAL REQUIRED)
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find_host_package(OpenAL REQUIRED)
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endif()
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find_package(Vorbis REQUIRED)
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find_package(FLAC REQUIRED)
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else()
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find_host_package(OpenAL REQUIRED)
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find_host_package(Vorbis REQUIRED)
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find_host_package(FLAC REQUIRED)
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else()
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find_package(OpenAL REQUIRED)
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find_package(Vorbis REQUIRED)
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find_package(FLAC REQUIRED)
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endif()
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if(NOT SFML_OS_IOS)
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@ -114,7 +114,7 @@ if(SFML_OPENGL_ES AND SFML_OS_LINUX)
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find_package(GLES REQUIRED)
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include_directories(${EGL_INCLUDE_DIR} ${GLES_INCLUDE_DIR})
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endif()
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if(SFML_OS_ANDROID)
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if(SFML_OS_ANDROID OR SFML_OS_IOS)
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find_host_package(Freetype REQUIRED)
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else()
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find_package(Freetype REQUIRED)
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