Added a #initialize_copy method to all classes which are wrapped around a C++ object in order to properly copy the values.
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1740 4e206d99-4929-0410-ac5d-dfc041789085
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14 changed files with 156 additions and 8 deletions
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@ -152,6 +152,15 @@ static VALUE VideoMode_IsValid( VALUE self )
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return ( object->IsValid() == true ? Qtrue : Qfalse );
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}
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static VALUE VideoMode_InitializeCopy( VALUE self, VALUE aSource )
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{
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sf::VideoMode *object = NULL;
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Data_Get_Struct( self, sf::VideoMode, object );
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sf::VideoMode *source = NULL;
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Data_Get_Struct( aSource, sf::VideoMode, source );
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*object = *source;
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}
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/* call-seq:
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* VideoMode.getDesktopMode -> desktop_mode
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*
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@ -260,6 +269,8 @@ void Init_VideoMode( void )
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rb_define_singleton_method( globalVideoModeClass, "getFullscreenModes", VideoMode_GetFullscreenModes, 0 );
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// Instance methods
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rb_define_method( globalVideoModeClass, "initialize_copy", VideoMode_InitializeCopy, 1 );
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rb_define_method( globalVideoModeClass, "width", VideoMode_GetWidth, 0 );
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rb_define_method( globalVideoModeClass, "width=", VideoMode_SetWidth, 1 );
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