Added a #initialize_copy method to all classes which are wrapped around a C++ object in order to properly copy the values.
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1740 4e206d99-4929-0410-ac5d-dfc041789085
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14 changed files with 156 additions and 8 deletions
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@ -330,6 +330,15 @@ static VALUE Shape_GetOutlineWidth( VALUE self )
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return rb_float_new( object->GetOutlineWidth() );
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}
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static VALUE Shape_InitializeCopy( VALUE self, VALUE aSource )
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{
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sf::Shape *object = NULL;
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Data_Get_Struct( self, sf::Shape, object );
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sf::Shape *source = NULL;
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Data_Get_Struct( aSource, sf::Shape, source );
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*object = *source;
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}
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/* call-seq:
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* Shape.new() -> shape
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*
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@ -643,6 +652,7 @@ void Init_Shape( void )
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rb_define_singleton_method( globalShapeClass, "circle", Shape_Circle, -1 );
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// Instance methods
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rb_define_method( globalShapeClass, "initialize_copy", Shape_InitializeCopy, 1 );
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rb_define_method( globalShapeClass, "addPoint", Shape_AddPoint, -1 );
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rb_define_method( globalShapeClass, "getPointsCount", Shape_GetPointsCount, 0 );
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rb_define_method( globalShapeClass, "enableFill", Shape_EnableFill, 1 );
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