Removed all the useless "sf::"
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1397 4e206d99-4929-0410-ac5d-dfc041789085
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13 changed files with 33 additions and 33 deletions
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@ -175,7 +175,7 @@ IntRect RenderTarget::GetViewport(const View& view) const
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/// Convert a point in window coordinates into view coordinates
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/// This version uses the current view of the window
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////////////////////////////////////////////////////////////
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sf::Vector2f RenderTarget::ConvertCoords(unsigned int x, unsigned int y) const
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Vector2f RenderTarget::ConvertCoords(unsigned int x, unsigned int y) const
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{
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return ConvertCoords(x, y, GetView());
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}
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@ -185,7 +185,7 @@ sf::Vector2f RenderTarget::ConvertCoords(unsigned int x, unsigned int y) const
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/// Convert a point in window coordinates into view coordinates
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/// This version uses the given view
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////////////////////////////////////////////////////////////
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sf::Vector2f RenderTarget::ConvertCoords(unsigned int x, unsigned int y, const View& view) const
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Vector2f RenderTarget::ConvertCoords(unsigned int x, unsigned int y, const View& view) const
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{
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// First, convert from viewport coordinates to homogeneous coordinates
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Vector2f coords;
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