Removed all the useless "sf::"

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1397 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-02-10 11:09:55 +00:00
parent 2840618c70
commit b7b876eb26
13 changed files with 33 additions and 33 deletions

View file

@ -175,7 +175,7 @@ IntRect RenderTarget::GetViewport(const View& view) const
/// Convert a point in window coordinates into view coordinates
/// This version uses the current view of the window
////////////////////////////////////////////////////////////
sf::Vector2f RenderTarget::ConvertCoords(unsigned int x, unsigned int y) const
Vector2f RenderTarget::ConvertCoords(unsigned int x, unsigned int y) const
{
return ConvertCoords(x, y, GetView());
}
@ -185,7 +185,7 @@ sf::Vector2f RenderTarget::ConvertCoords(unsigned int x, unsigned int y) const
/// Convert a point in window coordinates into view coordinates
/// This version uses the given view
////////////////////////////////////////////////////////////
sf::Vector2f RenderTarget::ConvertCoords(unsigned int x, unsigned int y, const View& view) const
Vector2f RenderTarget::ConvertCoords(unsigned int x, unsigned int y, const View& view) const
{
// First, convert from viewport coordinates to homogeneous coordinates
Vector2f coords;