Synchronized with trunk
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1068 4e206d99-4929-0410-ac5d-dfc041789085
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b194b9969a
81 changed files with 4492 additions and 2174 deletions
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@ -150,6 +150,17 @@ CSFML_API void sfSound_SetVolume(sfSound* Sound, float Volume);
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////////////////////////////////////////////////////////////
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CSFML_API void sfSound_SetPosition(sfSound* Sound, float X, float Y, float Z);
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////////////////////////////////////////////////////////////
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/// Make the sound's position relative to the listener's
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/// position, or absolute.
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/// The default value is false (absolute)
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///
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/// \param Sound : Sound to modify
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/// \param Relative : True to set the position relative, false to set it absolute
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///
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////////////////////////////////////////////////////////////
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CSFML_API void sfSound_SetRelativeToListener(sfSound* Sound, sfBool Relative);
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////////////////////////////////////////////////////////////
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/// Set the minimum distance - closer than this distance,
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/// the listener will hear the sound at its maximum volume.
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@ -212,6 +223,17 @@ CSFML_API float sfSound_GetVolume(sfSound* Sound);
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////////////////////////////////////////////////////////////
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CSFML_API void sfSound_GetPosition(sfSound* Sound, float* X, float* Y, float* Z);
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////////////////////////////////////////////////////////////
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/// Tell if the sound's position is relative to the listener's
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/// position, or if it's absolute
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///
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/// \param Sound : Sound to check
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///
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/// \return sfTrue if the position is relative, sfFalse if it's absolute
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///
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////////////////////////////////////////////////////////////
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CSFML_API sfBool sfSound_IsRelativeToListener(sfSound* Sound);
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////////////////////////////////////////////////////////////
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/// Get the minimum distance of a sound
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///
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