Fixed the linker warning about conflicting libraries in Visual C++ projects

Fixed a minor warning in UdpSocket.cpp


git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1497 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-04-07 10:03:09 +00:00
parent a6b9dbfd39
commit af22a15df3
6 changed files with 11 additions and 2 deletions

View file

@ -59,7 +59,7 @@ myPixelsFlipped (false)
////////////////////////////////////////////////////////////
/// Copy constructor
////////////////////////////////////////////////////////////
Image::Image(const Image& copy) :
Image::Image(const Image& copy) :
Resource<Image>()
{
// First make sure that the source image is up-to-date

View file

@ -107,7 +107,7 @@ Socket::Status UdpSocket::Send(const char* data, std::size_t size, const IpAddre
sockaddr_in address = priv::SocketImpl::CreateAddress(remoteAddress.ToInteger(), remotePort);
// Send the data (unlike TCP, all the data is always sent in one call)
int sent = sendto(GetHandle(), data, size, 0, reinterpret_cast<sockaddr*>(&address), sizeof(address));
int sent = sendto(GetHandle(), data, static_cast<int>(size), 0, reinterpret_cast<sockaddr*>(&address), sizeof(address));
// Check for errors
if (sent < 0)