Allow creation of a window without an OpenGL context in order to support use cases where the user wants to render using other graphics APIs.
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24 changed files with 1009 additions and 574 deletions
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@ -122,6 +122,10 @@ int main()
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}
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}
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// Close our SFML views before destroying the underlying window
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SFMLView1.close();
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SFMLView2.close();
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// Destroy the main window (all its child controls will be destroyed)
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DestroyWindow(window);
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