Changed resource classes initialize method to call often used methods if arguments are provided.
Check for details: http://tasks.groogy.se/index.php?do=details&task_id=1&project=2 git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1745 4e206d99-4929-0410-ac5d-dfc041789085
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5 changed files with 64 additions and 11 deletions
bindings/ruby/sfml-graphics/graphics
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@ -215,6 +215,16 @@ static VALUE Shader_Unbind( VALUE self )
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return Qnil;
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}
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static VALUE Shader_Initialize( int argc, VALUE *args, VALUE self )
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{
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if( argc > 0 )
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{
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rb_funcall2( self, rb_intern( "loadFromFile" ), argc, args );
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}
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return self;
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}
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static VALUE Shader_InitializeCopy( VALUE self, VALUE aSource )
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{
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sf::Shader *object = NULL;
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@ -325,6 +335,7 @@ void Init_Shader( void )
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rb_define_const( globalShaderClass, "CurrentTexture", CreateCurrentTextureWrapper() );
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// Instance methods
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rb_define_method( globalShaderClass, "initialize", Shader_Initialize, -1 );
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rb_define_method( globalShaderClass, "initialize_copy", Shader_InitializeCopy, 1 );
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rb_define_method( globalShaderClass, "loadFromFile", Shader_LoadFromFile, 1 );
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rb_define_method( globalShaderClass, "loadFromMemory", Shader_LoadFromMemory, 1 );
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