Added support for the CMake build system
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1550 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
parent
aa612ec63a
commit
a991fe8e4d
144 changed files with 2086 additions and 7033 deletions
72
doc/mainpage.hpp
Normal file
72
doc/mainpage.hpp
Normal file
|
@ -0,0 +1,72 @@
|
|||
////////////////////////////////////////////////////////////
|
||||
/// \mainpage
|
||||
///
|
||||
/// \section welcome Welcome
|
||||
/// Welcome to the official SFML documentation. Here you will find a detailed
|
||||
/// view of all the SFML <a href="./annotated.htm">classes</a>, as well as source
|
||||
/// <a href="./files.htm">files</a>. <br>
|
||||
/// If you are looking for tutorials, you can visit the official website
|
||||
/// at <a href="http://www.sfml-dev.org/tutorials/">www.sfml-dev.org</a>.
|
||||
///
|
||||
/// \section example Short example
|
||||
/// Here is a short example, to show you how simple it is to use SFML :
|
||||
///
|
||||
/// \code
|
||||
///
|
||||
/// #include <SFML/Audio.hpp>
|
||||
/// #include <SFML/Graphics.hpp>
|
||||
///
|
||||
/// int main()
|
||||
/// {
|
||||
/// // Create the main window
|
||||
/// sf::RenderWindow window(sf::VideoMode(800, 600), "SFML window");
|
||||
///
|
||||
/// // Load a sprite to display
|
||||
/// sf::Image image;
|
||||
/// if (!image.LoadFromFile("cute_image.jpg"))
|
||||
/// return EXIT_FAILURE;
|
||||
/// sf::Sprite sprite(image);
|
||||
///
|
||||
/// // Create a graphical text to display
|
||||
/// sf::Font font;
|
||||
/// if (!font.LoadFromFile("arial.ttf"))
|
||||
/// return EXIT_FAILURE;
|
||||
/// sf::Text text("Hello SFML", font, 50);
|
||||
///
|
||||
/// // Load a music to play
|
||||
/// sf::Music music;
|
||||
/// if (!music.OpenFromFile("nice_music.ogg"))
|
||||
/// return EXIT_FAILURE;
|
||||
///
|
||||
/// // Play the music
|
||||
/// music.Play();
|
||||
///
|
||||
/// // Start the game loop
|
||||
/// while (window.IsOpened())
|
||||
/// {
|
||||
/// // Process events
|
||||
/// sf::Event event;
|
||||
/// while (window.GetEvent(event))
|
||||
/// {
|
||||
/// // Close window : exit
|
||||
/// if (event.Type == sf::Event::Closed)
|
||||
/// window.Close();
|
||||
/// }
|
||||
///
|
||||
/// // Clear screen
|
||||
/// window.Clear();
|
||||
///
|
||||
/// // Draw the sprite
|
||||
/// window.Draw(sprite);
|
||||
///
|
||||
/// // Draw the string
|
||||
/// window.Draw(text);
|
||||
///
|
||||
/// // Update the window
|
||||
/// window.Display();
|
||||
/// }
|
||||
///
|
||||
/// return EXIT_SUCCESS;
|
||||
/// }
|
||||
/// \endcode
|
||||
////////////////////////////////////////////////////////////
|
Loading…
Add table
Add a link
Reference in a new issue