A lot of changed, nothing complete. Just committing so I can transfer location. I'm currently focusing on getting SFML::Image complete since the entire library more or less depends on it.
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1681 4e206d99-4929-0410-ac5d-dfc041789085
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9 changed files with 531 additions and 2 deletions
222
bindings/ruby/sfml-graphics/graphics/Image.cpp
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bindings/ruby/sfml-graphics/graphics/Image.cpp
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/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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* liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute
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* it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented;
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* you must not claim that you wrote the original software.
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* If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but
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* is not required.
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*
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* 2. Altered source versions must be plainly marked as such,
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* and must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any
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* source distribution.
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*/
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#include "Image.hpp"
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#include "Color.hpp"
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#include "main.hpp"
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#include <SFML/Graphics/Image.hpp>
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VALUE globalImageClass;
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/* External classes */
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extern VALUE globalColorClass;
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/* Free a heap allocated object
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* Not accessible trough ruby directly!
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*/
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static void Image_Free( sf::Image *anObject )
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{
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delete anObject;
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}
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static VALUE Image_LoadFromFile( VALUE self, VALUE aFileName )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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if( object->LoadFromFile( rb_string_value_cstr( aFileName ) ) == true )
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{
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return Qtrue;
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}
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else
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{
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return Qfalse;
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}
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}
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static VALUE Image_LoadFromPixels( VALUE self, VALUE aWidth, VALUE aHeight, VALUE somePixels )
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{
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const unsigned int rawWidth = FIX2UINT( aWidth );
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const unsigned int rawHeight = FIX2UINT( aHeight );
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VALIDATE_CLASS( somePixels, rb_cArray, "pixels" );
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const unsigned long dataSize = rawWidth * rawHeight * 4;
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sf::Uint8 * const tempData = new sf::Uint8[dataSize];
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VALUE pixels = rb_funcall( somePixels, rb_intern("flatten"), 0 );
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for(unsigned long index = 0; index < dataSize; index++)
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{
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sf::Uint8 val = NUM2CHR( rb_ary_entry( pixels, index ) );
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tempData[index] = val;
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}
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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bool result = object->LoadFromPixels( rawWidth, rawHeight, tempData );
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delete[] tempData;
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if( result == true )
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{
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return Qtrue;
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}
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else
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{
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return Qfalse;
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}
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}
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static VALUE Image_SaveToFile( VALUE self, VALUE aFileName )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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if( object->SaveToFile( rb_string_value_cstr( aFileName ) ) == true )
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{
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return Qtrue;
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}
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else
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{
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return Qfalse;
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}
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}
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static VALUE Image_Create( int argc, VALUE *args, VALUE self )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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unsigned int width = 0;
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unsigned int height = 0;
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VALUE rubyColor = Qnil;
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sf::Color color;
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switch( argc )
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{
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case 3:
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rubyColor = Color_ForceType( args[2] );
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color.r = Color_GetR( rubyColor );
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color.g = Color_GetG( rubyColor );
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color.b = Color_GetB( rubyColor );
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color.a = Color_GetA( rubyColor );
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case 2:
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width = FIX2UINT( args[0] );
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height = FIX2UINT( args[1] );
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break;
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default:
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rb_raise( rb_eArgError, "Expected 2 or 3 arguments but was given %d", argc );
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}
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return ( object->Create( width, height, color ) == true ? Qtrue : Qfalse );
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}
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static VALUE Image_CreateMaskFromColor( int argc, VALUE *args, VALUE self )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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sf::Uint8 alpha = 0;
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VALUE rubyColor = Qnil;
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sf::Color color;
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switch( argc )
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{
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case 2:
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alpha = FIX2UINT( alpha );
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case 1:
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rubyColor = Color_ForceType( args[0] );
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color.r = Color_GetR( rubyColor );
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color.g = Color_GetG( rubyColor );
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color.b = Color_GetB( rubyColor );
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color.a = Color_GetA( rubyColor );
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break;
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default:
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rb_raise( rb_eArgError, "Expected 1 or 2 arguments but was given %d", argc );
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}
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object->CreateMaskFromColor( color, alpha );
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return Qnil;
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}
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/* call-seq:
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* Image.new() -> image
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*
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* The clock starts automatically after being constructed.
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*/
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static VALUE Image_New( VALUE aKlass )
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{
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sf::Image *object = new sf::Image();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, Image_Free, object );
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rb_obj_call_init( rbData, 0, 0 );
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return rbData;
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}
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void Init_Image( void )
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{
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/* SFML namespace which contains the classes of this module. */
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VALUE sfml = rb_define_module( "SFML" );
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/* Class for loading, manipulating and saving images.
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*
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* SFML::Image is an abstraction to manipulate images as bidimensional arrays of pixels.
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*
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* The class provides functions to load, read, write and save pixels, as well as many other useful functions to...
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*
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* SFML::Image can handle a unique internal representation of pixels, which is RGBA 32 bits. This means that a pixel
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* must be composed of 8 bits red, green, blue and alpha channels -- just like a SFML::Color. All the functions that
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* return an array of pixels follow this rule, and all parameters that you pass to sf::Image functions (such as
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* loadFromPixels or updatePixels) must use this representation as well.
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*
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* A SFML::Image can be copied, but it is a heavy resource and if possible you should always use [const] references
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* to pass or return them to avoid useless copies.
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*
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* Usage example:
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*
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* # Load an image file
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* background = SFML::Image.new;
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* if background.loadFromFile( "background.jpg" ) == false
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* # Error
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* end
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*
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* # Create a 20x20 image filled with black color
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* image = SFML::Image.new;
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* if image.create( 20, 20, SFML::Color::Black ) == false
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* # Error
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* end
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*
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* # Copy image1 on image2 at position (10, 10)
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* image.copy( background, 10, 10 )
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*
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* # Make the top-left pixel transparent
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* color = image.getPixel( 0, 0 )
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* color.a = 0
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* image.setPixel( 0, 0, color )
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*
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* # Save the image to a file
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* if image.saveToFile( "result.png" ) == false
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* # Error
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* end
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*/
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globalImageClass = rb_define_class_under( sfml, "Image", rb_cObject );
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// Class methods
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rb_define_singleton_method( globalImageClass, "new", Image_New, 0 );
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// Instance methods
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// Aliases
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}
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