Replaced unsigned long with Uint32 in the public API (avoids size problems with bindings)
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16 changed files with 22 additions and 22 deletions
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@ -72,7 +72,7 @@ public :
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/// \param settings Additional settings for the underlying OpenGL context
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///
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////////////////////////////////////////////////////////////
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RenderWindow(VideoMode mode, const std::string& title, unsigned long style = Style::Default, const ContextSettings& settings = ContextSettings());
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RenderWindow(VideoMode mode, const std::string& title, Uint32 style = Style::Default, const ContextSettings& settings = ContextSettings());
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////////////////////////////////////////////////////////////
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/// \brief Construct the window from an existing control
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