Renamed internal classes related to OpenGL contexts in the window module
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1501 4e206d99-4929-0410-ac5d-dfc041789085
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13 changed files with 105 additions and 106 deletions
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@ -36,7 +36,7 @@ namespace sf
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{
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namespace priv
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{
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class ContextGL;
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class GlContext;
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}
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////////////////////////////////////////////////////////////
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@ -88,7 +88,7 @@ private :
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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priv::ContextGL* myContext; ///< Internal OpenGL context
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priv::GlContext* myContext; ///< Internal OpenGL context
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};
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} // namespace sf
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@ -28,10 +28,10 @@
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Window/ContextSettings.hpp>
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#include <SFML/Window/Input.hpp>
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#include <SFML/Window/VideoMode.hpp>
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#include <SFML/Window/WindowHandle.hpp>
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#include <SFML/Window/ContextSettings.hpp>
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#include <SFML/Window/WindowStyle.hpp>
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#include <SFML/System/Clock.hpp>
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#include <SFML/System/NonCopyable.hpp>
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@ -42,8 +42,8 @@ namespace sf
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{
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namespace priv
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{
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class GlContext;
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class WindowImpl;
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class ContextGL;
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}
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class Event;
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@ -470,7 +470,7 @@ private :
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// Member data
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////////////////////////////////////////////////////////////
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priv::WindowImpl* myWindow; ///< Platform-specific implementation of the window
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priv::ContextGL* myContext; ///< Platform-specific implementation of the OpenGL context
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priv::GlContext* myContext; ///< Platform-specific implementation of the OpenGL context
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Input myInput; ///< Input manager connected to window
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Clock myClock; ///< Clock for measuring the elapsed time between frames
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float myLastFrameTime; ///< Time elapsed since last frame
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