Removed the sf::Randomizer class from the system module
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e3c8fd6586
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8 changed files with 5 additions and 356 deletions
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@ -14,8 +14,6 @@ set(SRC
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${INCROOT}/Mutex.hpp
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${INCROOT}/NonCopyable.hpp
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${SRCROOT}/Platform.hpp
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${SRCROOT}/Randomizer.cpp
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${INCROOT}/Randomizer.hpp
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${INCROOT}/Resource.hpp
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${INCROOT}/Resource.inl
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${INCROOT}/ResourcePtr.inl
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@ -1,88 +0,0 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/System/Randomizer.hpp>
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#include <cstdlib>
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#include <ctime>
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////////////////////////////////////////////////////////////
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// Private data
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////////////////////////////////////////////////////////////
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namespace
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{
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// Initialize the generator's seed with the current system time
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// in milliseconds, so that it is always different
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unsigned int InitializeSeed()
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{
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unsigned int seed = static_cast<unsigned int>(std::time(NULL));
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std::srand(seed);
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return seed;
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}
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// Global variable storing the current seed
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unsigned int globalSeed = InitializeSeed();
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}
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namespace sf
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{
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////////////////////////////////////////////////////////////
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void Randomizer::SetSeed(unsigned int seed)
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{
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std::srand(seed);
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globalSeed = seed;
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}
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////////////////////////////////////////////////////////////
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unsigned int Randomizer::GetSeed()
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{
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return globalSeed;
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}
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////////////////////////////////////////////////////////////
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float Randomizer::Random(float begin, float end)
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{
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// This is not the best algorithm, but it is fast and will be enough in most cases
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return static_cast<float>(std::rand()) / RAND_MAX * (end - begin) + begin;
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}
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////////////////////////////////////////////////////////////
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/// Get a random integer number in a given range
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////////////////////////////////////////////////////////////
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int Randomizer::Random(int begin, int end)
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{
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// This is not the best algorithm, but it is fast and will be enough in most cases
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return std::rand() % (end - begin + 1) + begin;
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}
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} // namespace sf
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