Removed the sf::Randomizer class from the system module

This commit is contained in:
Laurent Gomila 2011-05-10 08:16:22 +02:00
parent e3c8fd6586
commit a4f6e915a0
8 changed files with 5 additions and 356 deletions

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@ -1,74 +0,0 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_RANDOMIZER_H
#define SFML_RANDOMIZER_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Config.h>
////////////////////////////////////////////////////////////
/// Set the seed for the random numbers generator. Using a known seed
/// allows you to reproduce the same sequence of random numbers
///
/// \param seed : Number to use as the seed
///
////////////////////////////////////////////////////////////
CSFML_API void sfRandom_SetSeed(unsigned int seed);
////////////////////////////////////////////////////////////
/// Get the seed used to generate random numbers the generator
///
/// \return Current seed
///
////////////////////////////////////////////////////////////
CSFML_API unsigned int sfRandom_GetSeed(void);
////////////////////////////////////////////////////////////
/// Get a random float number in a given range
///
/// \return begin : Start of the range
/// \return end : End of the range
///
/// \return Random number in [begin, end]
///
////////////////////////////////////////////////////////////
CSFML_API float sfRandom_Float(float begin, float end);
////////////////////////////////////////////////////////////
/// Get a random integer number in a given range
///
/// \return begin : Start of the range
/// \return end : End of the range
///
/// \return Random number in [begin, end]
///
////////////////////////////////////////////////////////////
CSFML_API int sfRandom_Int(int begin, int end);
#endif // SFML_RANDOMIZER_H

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@ -10,8 +10,6 @@ set(SRC
${SRCROOT}/Mutex.cpp
${SRCROOT}/MutexStruct.h
${INCROOT}/Mutex.h
${SRCROOT}/Randomizer.cpp
${INCROOT}/Randomizer.h
${SRCROOT}/Sleep.cpp
${INCROOT}/Sleep.h
${SRCROOT}/Thread.cpp

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@ -1,67 +0,0 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/System/Randomizer.h>
#include <SFML/System/Randomizer.hpp>
#include <SFML/Internal.h>
////////////////////////////////////////////////////////////
/// Set the seed for the random numbers generator. Using a known seed
/// allows you to reproduce the same sequence of random numbers
////////////////////////////////////////////////////////////
void sfRandom_SetSeed(unsigned int seed)
{
sf::Randomizer::SetSeed(seed);
}
////////////////////////////////////////////////////////////
/// Get the seed used to generate random numbers the generator
////////////////////////////////////////////////////////////
unsigned int sfRandom_GetSeed(void)
{
return sf::Randomizer::GetSeed();
}
////////////////////////////////////////////////////////////
/// Get a random float number in a given range
////////////////////////////////////////////////////////////
float sfRandom_Float(float begin, float end)
{
return sf::Randomizer::Random(begin, end);
}
////////////////////////////////////////////////////////////
/// Get a random integer number in a given range
////////////////////////////////////////////////////////////
int sfRandom_Int(int begin, int end)
{
return sf::Randomizer::Random(begin, end);
}