Added explicitly the calling convention for calls to the CSFML DLLs, to make SFML.Net compatible with .Net 4.0

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1517 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-04-24 12:52:20 +00:00
parent 7a415eea45
commit a48f71ee8e
19 changed files with 345 additions and 345 deletions

View file

@ -250,82 +250,82 @@ namespace SFML
}
#region Imports
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern IntPtr sfMusic_CreateFromFile(string Filename);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
unsafe static extern IntPtr sfMusic_CreateFromMemory(char* Data, uint SizeInBytes);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_Destroy(IntPtr MusicStream);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_Play(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_Pause(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_Stop(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern SoundStatus sfMusic_GetStatus(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern float sfMusic_GetDuration(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern uint sfMusic_GetChannelsCount(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern uint sfMusic_GetSampleRate(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_SetPitch(IntPtr Music, float Pitch);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_SetLoop(IntPtr Music, bool Loop);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_SetVolume(IntPtr Music, float Volume);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_SetPosition(IntPtr Music, float X, float Y, float Z);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_SetRelativeToListener(IntPtr Music, bool Relative);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_SetMinDistance(IntPtr Music, float MinDistance);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_SetAttenuation(IntPtr Music, float Attenuation);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_SetPlayingOffset(IntPtr Music, float TimeOffset);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern bool sfMusic_GetLoop(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern float sfMusic_GetPitch(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern float sfMusic_GetVolume(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern void sfMusic_GetPosition(IntPtr Music, out float X, out float Y, out float Z);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern bool sfMusic_IsRelativeToListener(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern float sfMusic_GetMinDistance(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern float sfMusic_GetAttenuation(IntPtr Music);
[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
[DllImport("csfml-audio", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
static extern float sfMusic_GetPlayingOffset(IntPtr Music);
#endregion
}