Removed the built-in default font

This commit is contained in:
Laurent Gomila 2012-08-03 23:50:34 +02:00
parent a3357d9c10
commit a0c1f5f50f
9 changed files with 53 additions and 14752 deletions

View file

@ -8,6 +8,8 @@
#include <cmath>
const sf::Font* Effect::s_font = NULL;
////////////////////////////////////////////////////////////
// "Pixelate" fragment shader
////////////////////////////////////////////////////////////
@ -87,6 +89,7 @@ public :
"Mauris ultricies dolor sed massa convallis sed aliquet augue fringilla.\n"
"Duis erat eros, porta in accumsan in, blandit quis sem.\n"
"In hac habitasse platea dictumst. Etiam fringilla est id odio dapibus sit amet semper dui laoreet.\n");
m_text.setFont(getFont());
m_text.setCharacterSize(22);
m_text.setPosition(30, 20);
@ -268,6 +271,12 @@ int main()
sf::RenderWindow window(sf::VideoMode(800, 600), "SFML Shader");
window.setVerticalSyncEnabled(true);
// Load the application font and pass it to the Effect class
sf::Font font;
if (!font.loadFromFile("resources/sansation.ttf"))
return EXIT_FAILURE;
Effect::setFont(font);
// Create the effects
std::vector<Effect*> effects;
effects.push_back(new Pixelate);
@ -288,11 +297,6 @@ int main()
textBackground.setPosition(0, 520);
textBackground.setColor(sf::Color(255, 255, 255, 200));
// Load the messages font
sf::Font font;
if (!font.loadFromFile("resources/sansation.ttf"))
return EXIT_FAILURE;
// Create the description text
sf::Text description("Current effect: " + effects[current]->getName(), font, 20);
description.setPosition(10, 530);