* renamed SoundRecorder.canCapture to isAvailable
* some internal fixes/changes git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1352 4e206d99-4929-0410-ac5d-dfc041789085
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6 changed files with 74 additions and 70 deletions
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@ -51,7 +51,7 @@ protected:
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this(void* ptr)
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{
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super(ptr);
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super(ptr, true);
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}
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public:
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@ -149,7 +149,7 @@ public:
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* Returns:
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* Center of the view
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*/
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Vector2f GetCenter()
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Vector2f getCenter()
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{
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return Vector2f(sfView_GetCenterX(m_ptr), sfView_GetCenterY(m_ptr));
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}
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@ -207,10 +207,12 @@ public:
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* offsetX = Offset to move the view, on X axis
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* offsetY = Offset to move the view, on Y axis
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*/
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void move(float offsetX, float offsetY)
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View move(float offsetX, float offsetY)
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{
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sfView_Move(m_ptr, offsetX, offsetY);
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m_isModified = true;
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return this;
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}
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/**
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@ -219,10 +221,12 @@ public:
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* Params:
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* offset = offsetto move the view
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*/
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void move(Vector2f offset)
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View move(Vector2f offset)
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{
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sfView_Move(m_ptr, offset.x, offset.y);
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m_isModified = true;
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return this;
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}
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/**
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@ -230,11 +234,13 @@ public:
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*
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* Params:
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* factor = Zoom factor to apply, relative to the current zoom
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*/
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void zoom(float factor)
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*/
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View zoom(float factor)
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{
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sfView_Zoom(m_ptr, factor);
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m_isModified = true;
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return this;
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}
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/**
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@ -243,9 +249,11 @@ public:
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* Params:
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* angle = Angle to rotate, in degree
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*/
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void rotate(float angle)
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View rotate(float angle)
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{
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sfView_Rotate(m_ptr, angle);
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return this;
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}
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/**
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@ -255,9 +263,11 @@ public:
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* Params:
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* angle = New angle, in degrees
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*/
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void setRotation(float angle)
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View setRotation(float angle)
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{
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sfView_SetRotation(m_ptr, angle);
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return this;
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}
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/**
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