Separated OpenGL contexts from Window implementations
Added support for OpenGL 3.0 Replaced WindowSettings with ContextSettings Synchronized with trunk git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1065 4e206d99-4929-0410-ac5d-dfc041789085
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commit
9c370e38da
110 changed files with 2758 additions and 2335 deletions
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@ -109,14 +109,13 @@
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<Add library="libgdi32.a" />
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</Linker>
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<Unit filename="..\..\include\SFML\Window\Context.hpp" />
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<Unit filename="..\..\include\SFML\Window\ContextSettings.hpp" />
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<Unit filename="..\..\include\SFML\Window\Event.hpp" />
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<Unit filename="..\..\include\SFML\Window\Input.hpp" />
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<Unit filename="..\..\include\SFML\Window\OpenGL.hpp" />
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<Unit filename="..\..\include\SFML\Window\VideoMode.hpp" />
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<Unit filename="..\..\include\SFML\Window\Window.hpp" />
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<Unit filename="..\..\include\SFML\Window\WindowHandle.hpp" />
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<Unit filename="..\..\include\SFML\Window\WindowListener.hpp" />
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<Unit filename="..\..\include\SFML\Window\WindowSettings.hpp" />
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<Unit filename="..\..\include\SFML\Window\WindowStyle.hpp" />
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<Unit filename="..\..\include\SFML\Window\glew\glew.h" />
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<Unit filename="..\..\src\SFML\Window\Context.cpp" />
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@ -124,6 +123,8 @@
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<Unit filename="..\..\src\SFML\Window\Joystick.hpp" />
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<Unit filename="..\..\src\SFML\Window\VideoMode.cpp" />
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<Unit filename="..\..\src\SFML\Window\VideoModeSupport.hpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\ContextWGL.cpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\ContextWGL.hpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\Joystick.cpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\Joystick.hpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\VideoModeSupport.cpp" />
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