Removed dependencies to OS-specific headers in sfml-system

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1023 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
laurentgom 2009-02-27 15:03:20 +00:00
parent 2228419caf
commit 9a7fcc04be
21 changed files with 531 additions and 306 deletions

View file

@ -31,11 +31,11 @@ void PlaySound()
// Loop while the sound is playing
while (Sound.GetStatus() == sf::Sound::Playing)
{
// Display the playing position
std::cout << "\rPlaying... " << std::fixed << std::setprecision(2) << Sound.GetPlayingOffset() << " sec ";
// Leave some CPU time for other processes
sf::Sleep(0.1f);
// Display the playing position
std::cout << "\rPlaying... " << std::fixed << std::setprecision(2) << Sound.GetPlayingOffset() << " sec ";
}
std::cout << std::endl << std::endl;
}
@ -64,11 +64,11 @@ void PlayMusic()
// Loop while the music is playing
while (Music.GetStatus() == sf::Music::Playing)
{
// Display the playing position
std::cout << "\rPlaying... " << std::fixed << std::setprecision(2) << Music.GetPlayingOffset() << " sec ";
// Leave some CPU time for other processes
sf::Sleep(0.1f);
// Display the playing position
std::cout << "\rPlaying... " << std::fixed << std::setprecision(2) << Music.GetPlayingOffset() << " sec ";
}
std::cout << std::endl;
}