Replaced the P-Buffer implementation of RenderImage with a generic "in-memory context" one

This commit is contained in:
Laurent Gomila 2011-04-04 08:20:03 +02:00
parent 3acacc8049
commit 92f70b32e9
23 changed files with 386 additions and 1103 deletions

View file

@ -177,20 +177,6 @@ public :
////////////////////////////////////////////////////////////
const Image& GetImage() const;
////////////////////////////////////////////////////////////
/// \brief Check whether the system supports render images or not
///
/// It is very important to always call this function before
/// trying to use the RenderImage class, as the feature may not
/// be supported on all platforms (especially very old ones).
/// If this function returns false, then you won't be able
/// to use the class at all.
///
/// \return True if the RenderImage class can be used
///
////////////////////////////////////////////////////////////
static bool IsAvailable();
private :
////////////////////////////////////////////////////////////