FS#86 - Rewrite the sockets API
Updated the API documentation of the whole network module The system headers are no longer included by the sfml-network public headers git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1475 4e206d99-4929-0410-ac5d-dfc041789085
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66 changed files with 3976 additions and 2992 deletions
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@ -116,21 +116,24 @@
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<Unit filename="..\..\include\SFML\Network\Http.hpp" />
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<Unit filename="..\..\include\SFML\Network\IpAddress.hpp" />
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<Unit filename="..\..\include\SFML\Network\Packet.hpp" />
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<Unit filename="..\..\include\SFML\Network\Selector.hpp" />
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<Unit filename="..\..\include\SFML\Network\Selector.inl" />
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<Unit filename="..\..\include\SFML\Network\SelectorBase.hpp" />
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<Unit filename="..\..\include\SFML\Network\SocketHelper.hpp" />
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<Unit filename="..\..\include\SFML\Network\SocketTCP.hpp" />
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<Unit filename="..\..\include\SFML\Network\SocketUDP.hpp" />
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<Unit filename="..\..\include\SFML\Network\Win32\SocketHelper.hpp" />
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<Unit filename="..\..\include\SFML\Network\Socket.hpp" />
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<Unit filename="..\..\include\SFML\Network\SocketHandle.hpp" />
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<Unit filename="..\..\include\SFML\Network\SocketSelector.hpp" />
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<Unit filename="..\..\include\SFML\Network\TcpListener.hpp" />
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<Unit filename="..\..\include\SFML\Network\TcpSocket.hpp" />
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<Unit filename="..\..\include\SFML\Network\UdpSocket.hpp" />
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<Unit filename="..\..\src\SFML\Network\Ftp.cpp" />
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<Unit filename="..\..\src\SFML\Network\Http.cpp" />
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<Unit filename="..\..\src\SFML\Network\IpAddress.cpp" />
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<Unit filename="..\..\src\SFML\Network\Packet.cpp" />
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<Unit filename="..\..\src\SFML\Network\SelectorBase.cpp" />
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<Unit filename="..\..\src\SFML\Network\SocketTCP.cpp" />
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<Unit filename="..\..\src\SFML\Network\SocketUDP.cpp" />
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<Unit filename="..\..\src\SFML\Network\Win32\SocketHelper.cpp" />
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<Unit filename="..\..\src\SFML\Network\Socket.cpp" />
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<Unit filename="..\..\src\SFML\Network\SocketImpl.hpp" />
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<Unit filename="..\..\src\SFML\Network\SocketSelector.cpp" />
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<Unit filename="..\..\src\SFML\Network\TcpListener.cpp" />
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<Unit filename="..\..\src\SFML\Network\TcpSocket.cpp" />
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<Unit filename="..\..\src\SFML\Network\UdpSocket.cpp" />
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<Unit filename="..\..\src\SFML\Network\Win32\SocketImpl.cpp" />
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<Unit filename="..\..\src\SFML\Network\Win32\SocketImpl.hpp" />
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<Extensions>
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<code_completion />
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<envvars />
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