FS#86 - Rewrite the sockets API
Updated the API documentation of the whole network module The system headers are no longer included by the sfml-network public headers git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1475 4e206d99-4929-0410-ac5d-dfc041789085
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66 changed files with 3976 additions and 2992 deletions
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@ -242,15 +242,15 @@
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\Selector.cpp"
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RelativePath="..\..\src\SFML\Network\SocketSelector.cpp"
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>
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</File>
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<File
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RelativePath="..\..\include\SFML\Network\Selector.h"
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RelativePath="..\..\include\SFML\Network\SocketSelector.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SelectorStruct.h"
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RelativePath="..\..\src\SFML\Network\SocketSelectorStruct.h"
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</File>
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<File
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@ -258,33 +258,45 @@
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SocketTCP.cpp"
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RelativePath="..\..\src\SFML\Network\TcpListener.cpp"
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</File>
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<File
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RelativePath="..\..\include\SFML\Network\SocketTCP.h"
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RelativePath="..\..\include\SFML\Network\TcpListener.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SocketTCPStruct.h"
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RelativePath="..\..\src\SFML\Network\TcpListenerStruct.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SocketUDP.cpp"
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RelativePath="..\..\src\SFML\Network\TcpSocket.cpp"
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</File>
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<File
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RelativePath="..\..\include\SFML\Network\SocketUDP.h"
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RelativePath="..\..\include\SFML\Network\TcpSocket.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SocketUDPStruct.h"
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RelativePath="..\..\src\SFML\Network\TcpSocketStruct.h"
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</File>
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<File
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RelativePath="..\..\include\SFML\Network\Types.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\UdpSocket.cpp"
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</File>
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<File
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RelativePath="..\..\include\SFML\Network\UdpSocket.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\UdpSocketStruct.h"
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</File>
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</Files>
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<Globals>
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</Globals>
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