initial commit of DSFML2
some basic things work, much still has to be done - made as few changes as possible to make it compile under D2 - removed system.thread, use standard threads - lots of other changes git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1333 4e206d99-4929-0410-ac5d-dfc041789085
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dd255a916d
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58 changed files with 1297 additions and 1274 deletions
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@ -1,6 +1,7 @@
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/*
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* DSFML - SFML Library binding in D language.
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* DSFML - SFML Library wrapper for the D programming language.
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* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
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* Copyright (C) 2010 Andreas Hollandt
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*
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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@ -33,15 +34,11 @@ import dsfml.system.common;
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* by the display device
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*/
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align(1) struct VideoMode
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{
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static VideoMode opCall(uint width, uint height, uint bitsPerPixel = 32)
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{
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VideoMode mode;
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mode.Width = width;
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mode.Height = height;
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mode.BitsPerPixel = bitsPerPixel;
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return mode;
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}
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{
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uint Width; /// Video mode width, in pixels
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uint Height; /// Video mode height, in pixels
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uint BitsPerPixel = 32; /// Video mode pixel depth, in bits per pixels
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/**
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* Get the current desktop video mode
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*
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@ -88,7 +85,7 @@ align(1) struct VideoMode
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*/
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bool isValid()
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{
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return cast(bool)sfVideoMode_IsValid(*this);
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return cast(bool)sfVideoMode_IsValid(this);
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}
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/**
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@ -100,14 +97,10 @@ align(1) struct VideoMode
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* Returns:
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* True if modes are equal
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*/
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bool opEquals(VideoMode other)
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const bool opEquals(ref const(VideoMode) other)
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{
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return ((other.Width == Width) && (other.Height == Height) && (other.BitsPerPixel == BitsPerPixel));
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}
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uint Width; /// Video mode width, in pixels
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uint Height; /// Video mode height, in pixels
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uint BitsPerPixel; /// Video mode pixel depth, in bits per pixels
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}
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extern (C)
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@ -125,8 +118,11 @@ extern (C)
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static this()
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{
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DllLoader dll = DllLoader.load("csfml-window");
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debug
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DllLoader dll = DllLoader.load("csfml-window-d");
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else
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DllLoader dll = DllLoader.load("csfml-window");
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sfVideoMode_GetDesktopMode = cast(pf_sfVideoMode_GetDesktopMode)dll.getSymbol("sfVideoMode_GetDesktopMode");
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sfVideoMode_GetMode = cast(pf_sfVideoMode_GetMode)dll.getSymbol("sfVideoMode_GetMode");
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sfVideoMode_GetModesCount = cast(pf_sfVideoMode_GetModesCount)dll.getSymbol("sfVideoMode_GetModesCount");
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